Seems like a Obsidian Conflict specific bug, so it probably belongs on their
forum instead of here.

/ScarT (hello lasershock)


2009/2/16 W0rf0x <[email protected]>

> Hello,
>
> Im getting this Engine Error on 2 of my maps a few seconds after the npcs
> get spawned into the map, and i have no idea whats the cause of it and how
> to fix it, im assuming it has something to do with the placement of
> info_nodes (all types of them).
> The types of npcs that spawn before the crash occurs are Combine Soldiers,
> Striders and Dropships, the combines are set up to do assaults while the
> striders and dropships follow normal path_corners/_tracks.
>
> The weird thing is that it only crashes the clients, the server isnt
> affected by this, and if an crashed client rejoins the server, it doesnt
> happen again as long as the map hasnt been restarted/changed.
>
> This happens in Obsidian Conflict, a coop mod using the Orangebox engine,
> and i would be very glad if someone could tell me whats the cause of that
> error and how it can be fixed.
>
> Heres an screenshot of it:
> http://w0rf0x.de/screens/misalignednode.jpg
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