Seems like a Obsidian Conflict specific bug, so it probably belongs on their forum instead of here.
/ScarT (hello lasershock) 2009/2/16 W0rf0x <[email protected]> > Hello, > > Im getting this Engine Error on 2 of my maps a few seconds after the npcs > get spawned into the map, and i have no idea whats the cause of it and how > to fix it, im assuming it has something to do with the placement of > info_nodes (all types of them). > The types of npcs that spawn before the crash occurs are Combine Soldiers, > Striders and Dropships, the combines are set up to do assaults while the > striders and dropships follow normal path_corners/_tracks. > > The weird thing is that it only crashes the clients, the server isnt > affected by this, and if an crashed client rejoins the server, it doesnt > happen again as long as the map hasnt been restarted/changed. > > This happens in Obsidian Conflict, a coop mod using the Orangebox engine, > and i would be very glad if someone could tell me whats the cause of that > error and how it can be fixed. > > Heres an screenshot of it: > http://w0rf0x.de/screens/misalignednode.jpg > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

