Also worth noticing that there's a StopAnimation function which does exactly that of setting playbackrate to 0, kinda funny how even that doesn't work!
Yorg Kuijs wrote: > Yep, possibly engine level? > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders