Are you using the OB SDK?

Chris

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Kyle
Gospodnetich
Sent: Wednesday, September 16, 2009 10:02 PM
To: [email protected]
Subject: [hlcoders] Getting the SteamID or CommunityID if the player in a
Singleplayer game?

Hey everyone. I'm having a little trouble getting a unique identifier
for players playing our singleplayer game. What I'm basically trying to
do is identify the player's SteamID/CommunityID/Other static unique
identifier and compare it to a list of developers (From there, running
code if they're not a dev) as a form of leak protection.

The problem is, if I try to get the players SteamID, it just returns
PENDING. The Community ID always seems to report 0 as well.

Is there any way I can fix this behavior, or are there any other
identifiers I could use? IP is most likely not an option, because few of
us have static IPs.

Thanks in advance.
- Kyle '1/4 Life Gospodnetich

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