Are you using the OB SDK? Chris
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Kyle Gospodnetich Sent: Wednesday, September 16, 2009 10:02 PM To: [email protected] Subject: [hlcoders] Getting the SteamID or CommunityID if the player in a Singleplayer game? Hey everyone. I'm having a little trouble getting a unique identifier for players playing our singleplayer game. What I'm basically trying to do is identify the player's SteamID/CommunityID/Other static unique identifier and compare it to a list of developers (From there, running code if they're not a dev) as a form of leak protection. The problem is, if I try to get the players SteamID, it just returns PENDING. The Community ID always seems to report 0 as well. Is there any way I can fix this behavior, or are there any other identifiers I could use? IP is most likely not an option, because few of us have static IPs. Thanks in advance. - Kyle '1/4 Life Gospodnetich _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

