Christopher Harris wrote:
> Are you using the OB SDK?
>
> Chris
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Kyle
> Gospodnetich
> Sent: Wednesday, September 16, 2009 10:02 PM
> To: [email protected]
> Subject: [hlcoders] Getting the SteamID or CommunityID if the player in a
> Singleplayer game?
>
> Hey everyone. I'm having a little trouble getting a unique identifier
> for players playing our singleplayer game. What I'm basically trying to
> do is identify the player's SteamID/CommunityID/Other static unique
> identifier and compare it to a list of developers (From there, running
> code if they're not a dev) as a form of leak protection.
>
> The problem is, if I try to get the players SteamID, it just returns
> PENDING. The Community ID always seems to report 0 as well.
>
> Is there any way I can fix this behavior, or are there any other
> identifiers I could use? IP is most likely not an option, because few of
> us have static IPs.
>
> Thanks in advance.
> - Kyle '1/4 Life Gospodnetich
>
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>
>   
Yeah, I am.

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