I think there's rain/snow on some of the newest TF2 maps, no?

On Sun, Nov 22, 2009 at 4:40 PM, Michael Corsaro <[email protected]> wrote:
> Also, keep in mind that L4D2 uses a newer version of the particle systems.
> I'm not sure if Valve even plans on updating the old systems for Tf2 or for
> the SDK.
>
> On Sun, Nov 22, 2009 at 3:34 PM, Matt Hoffman
> <[email protected]>wrote:
>
>> Tom: Wouldn't particle systems overflow the edges of the brush?
>>
>> On Sun, Nov 22, 2009 at 12:04 PM, Jorge Rodriguez <[email protected]>
>> wrote:
>>
>> > I haven't seen how they actually do it but I doubt they would use
>> anything
>> > but particles. Either way it would be very easy for you to do it with
>> > particles.
>> >
>> > --
>> > Jorge "Vino" Rodriguez
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