I tried logging into Stack Overflow with that as the OID provider, but it wouldn't work. It'd be very cool if it did.
On Sun, Mar 21, 2010 at 9:43 PM, Saul Rennison <[email protected]>wrote: > Even better, I bet you could just use: http://steamcommunity.com/openid/ > > Thanks, > - Saul. > > > On 21 March 2010 12:32, Garry Newman <[email protected]> wrote: > > > Thanks, this is what I ended up doing. It's working great right now. > > > > garry > > > > On Sun, Mar 21, 2010 at 12:12 PM, Harry Jeffery > > <[email protected]> wrote: > > > Prehaps try linking an account on your website to a steam account. > > > > > > For example: > > > > > > To verify that they own an account with gmod on it ask them to put a > > > small code/id in their steam community profile about-me section > > > temporarily. Then you can have your website check it's existence by > > > parsing the user's profile in xml: > > > > > > http://steamcommunity.com/id/profilename/?xml=1 > > > > > > If it exists you can then check if their account posesses the game: > > > > > > http://steamcommunity.com/id/profilename/games/?xml=1 > > > > > > Of course they would have to temporarily set their profile to public > > > for this to work. Just make it a one off thing and you should have a > > > pretty good way of verifying that the user owns a copy of gmod > > > legitimately. > > > > > > On 21 March 2010 08:45, Garry Newman <[email protected]> wrote: > > >> Is there any way that another website can verify a steam login? > > >> > > >> I'm quite keen to make one of my websites check whether a user owns > > >> GMod before letting them download files (because at the moment in the > > >> comments there's a lot of "does this work on non-steam" - and I don't > > >> want to pay to let them download stuff). > > >> > > >> I'm sure I could manually post to the steam login form and see if it > > >> succeeds - but I'm guessing that if it doesn't, it will eventually ban > > >> my web server's IP. > > >> > > >> Anyone got any ideas, anyone already done something similar? > > >> > > >> garry > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Stephen Swires _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

