It was never fully implemented. https://steamcommunity.com/openid/login returns main page.
On Mon, Mar 22, 2010 at 12:44 AM, David Kellaway <[email protected]> wrote: > It's a real shame the OpenID provider doesn't work properly > (DotNetOpenAuth rejects it because it's not fully compliant with the > spec somehow). It'd be much less of a pain than making peoples' > profiles public, editing them, and digging through the horrible XML > feed. > > Is there anyone at Valve who'd know more about this? > > --- > Dave Kellaway > > > On 21 March 2010 23:06, Stephen Swires <[email protected]> wrote: >> I tried logging into Stack Overflow with that as the OID provider, but it >> wouldn't work. It'd be very cool if it did. >> >> On Sun, Mar 21, 2010 at 9:43 PM, Saul Rennison >> <[email protected]>wrote: >> >>> Even better, I bet you could just use: http://steamcommunity.com/openid/ >>> >>> Thanks, >>> - Saul. >>> >>> >>> On 21 March 2010 12:32, Garry Newman <[email protected]> wrote: >>> >>> > Thanks, this is what I ended up doing. It's working great right now. >>> > >>> > garry >>> > >>> > On Sun, Mar 21, 2010 at 12:12 PM, Harry Jeffery >>> > <[email protected]> wrote: >>> > > Prehaps try linking an account on your website to a steam account. >>> > > >>> > > For example: >>> > > >>> > > To verify that they own an account with gmod on it ask them to put a >>> > > small code/id in their steam community profile about-me section >>> > > temporarily. Then you can have your website check it's existence by >>> > > parsing the user's profile in xml: >>> > > >>> > > http://steamcommunity.com/id/profilename/?xml=1 >>> > > >>> > > If it exists you can then check if their account posesses the game: >>> > > >>> > > http://steamcommunity.com/id/profilename/games/?xml=1 >>> > > >>> > > Of course they would have to temporarily set their profile to public >>> > > for this to work. Just make it a one off thing and you should have a >>> > > pretty good way of verifying that the user owns a copy of gmod >>> > > legitimately. >>> > > >>> > > On 21 March 2010 08:45, Garry Newman <[email protected]> wrote: >>> > >> Is there any way that another website can verify a steam login? >>> > >> >>> > >> I'm quite keen to make one of my websites check whether a user owns >>> > >> GMod before letting them download files (because at the moment in the >>> > >> comments there's a lot of "does this work on non-steam" - and I don't >>> > >> want to pay to let them download stuff). >>> > >> >>> > >> I'm sure I could manually post to the steam login form and see if it >>> > >> succeeds - but I'm guessing that if it doesn't, it will eventually ban >>> > >> my web server's IP. >>> > >> >>> > >> Anyone got any ideas, anyone already done something similar? >>> > >> >>> > >> garry >>> > >> >>> > >> _______________________________________________ >>> > >> To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >> >>> > >> >>> > > >>> > > _______________________________________________ >>> > > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > > >>> > > >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> > >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> -- >> - Stephen Swires >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

