It doesn't. If you're already logged in, it changes the login box to a "continue" button (with your username displayed above it), but it still doesn't return valid data to the relying party.
--- Dave Kellaway On 22 March 2010 17:19, Garry Newman <[email protected]> wrote: > I was told that it works, but you need to already be logged in on the > steam community site.. > > garry > > On Mon, Mar 22, 2010 at 5:01 PM, David Kraeutmann <[email protected]> wrote: >> Strange, it doesn't work for me... >> >> On Mon, Mar 22, 2010 at 5:06 PM, Tom Edwards <[email protected]> >> wrote: >>> Oh yeah? Spill the beans! :p >>> >>> On 22/03/2010 12:03, Tobias Kammersgaard wrote: >>>> Valve is currently using Steam login shizzle on a new site which >>>> they're testing in closed beta (external from Steamcommunity.com ) :) >>>> >>>> -ScarT >>>> >>>> 2010/3/22, David Kraeutmann<[email protected]>: >>>> >>>>> It was never fully implemented. >>>>> https://steamcommunity.com/openid/login returns main page. >>>>> >>>>> On Mon, Mar 22, 2010 at 12:44 AM, David Kellaway >>>>> <[email protected]> wrote: >>>>> >>>>>> It's a real shame the OpenID provider doesn't work properly >>>>>> (DotNetOpenAuth rejects it because it's not fully compliant with the >>>>>> spec somehow). It'd be much less of a pain than making peoples' >>>>>> profiles public, editing them, and digging through the horrible XML >>>>>> feed. >>>>>> >>>>>> Is there anyone at Valve who'd know more about this? >>>>>> >>>>>> --- >>>>>> Dave Kellaway >>>>>> >>>>>> >>>>>> On 21 March 2010 23:06, Stephen Swires<[email protected]> wrote: >>>>>> >>>>>>> I tried logging into Stack Overflow with that as the OID provider, but >>>>>>> it >>>>>>> wouldn't work. It'd be very cool if it did. >>>>>>> >>>>>>> On Sun, Mar 21, 2010 at 9:43 PM, Saul Rennison >>>>>>> <[email protected]>wrote: >>>>>>> >>>>>>> >>>>>>>> Even better, I bet you could just use: >>>>>>>> http://steamcommunity.com/openid/ >>>>>>>> >>>>>>>> Thanks, >>>>>>>> - Saul. >>>>>>>> >>>>>>>> >>>>>>>> On 21 March 2010 12:32, Garry Newman<[email protected]> wrote: >>>>>>>> >>>>>>>> >>>>>>>>> Thanks, this is what I ended up doing. It's working great right now. >>>>>>>>> >>>>>>>>> garry >>>>>>>>> >>>>>>>>> On Sun, Mar 21, 2010 at 12:12 PM, Harry Jeffery >>>>>>>>> <[email protected]> wrote: >>>>>>>>> >>>>>>>>>> Prehaps try linking an account on your website to a steam account. >>>>>>>>>> >>>>>>>>>> For example: >>>>>>>>>> >>>>>>>>>> To verify that they own an account with gmod on it ask them to put a >>>>>>>>>> small code/id in their steam community profile about-me section >>>>>>>>>> temporarily. Then you can have your website check it's existence by >>>>>>>>>> parsing the user's profile in xml: >>>>>>>>>> >>>>>>>>>> http://steamcommunity.com/id/profilename/?xml=1 >>>>>>>>>> >>>>>>>>>> If it exists you can then check if their account posesses the game: >>>>>>>>>> >>>>>>>>>> http://steamcommunity.com/id/profilename/games/?xml=1 >>>>>>>>>> >>>>>>>>>> Of course they would have to temporarily set their profile to public >>>>>>>>>> for this to work. Just make it a one off thing and you should have a >>>>>>>>>> pretty good way of verifying that the user owns a copy of gmod >>>>>>>>>> legitimately. >>>>>>>>>> >>>>>>>>>> On 21 March 2010 08:45, Garry Newman<[email protected]> wrote: >>>>>>>>>> >>>>>>>>>>> Is there any way that another website can verify a steam login? >>>>>>>>>>> >>>>>>>>>>> I'm quite keen to make one of my websites check whether a user owns >>>>>>>>>>> GMod before letting them download files (because at the moment in >>>>>>>>>>> the >>>>>>>>>>> comments there's a lot of "does this work on non-steam" - and I >>>>>>>>>>> don't >>>>>>>>>>> want to pay to let them download stuff). >>>>>>>>>>> >>>>>>>>>>> I'm sure I could manually post to the steam login form and see if >>>>>>>>>>> it >>>>>>>>>>> succeeds - but I'm guessing that if it doesn't, it will eventually >>>>>>>>>>> ban >>>>>>>>>>> my web server's IP. >>>>>>>>>>> >>>>>>>>>>> Anyone got any ideas, anyone already done something similar? >>>>>>>>>>> >>>>>>>>>>> garry >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>>> archives, >>>>>>>>>>> >>>>>>>>> please visit: >>>>>>>>> >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>> archives, >>>>>>>>>> >>>>>>>>> please visit: >>>>>>>>> >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>>>> please visit: >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> -- >>>>>>> - Stephen Swires >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

