Apparently it works - so I'm gonna look into it. Unless someone from Valve posts and tells me not to because it's gonna break!
garry On Mon, Mar 22, 2010 at 12:46 AM, David Kraeutmann <[email protected]> wrote: > It was never fully implemented. > https://steamcommunity.com/openid/login returns main page. > > On Mon, Mar 22, 2010 at 12:44 AM, David Kellaway > <[email protected]> wrote: >> It's a real shame the OpenID provider doesn't work properly >> (DotNetOpenAuth rejects it because it's not fully compliant with the >> spec somehow). It'd be much less of a pain than making peoples' >> profiles public, editing them, and digging through the horrible XML >> feed. >> >> Is there anyone at Valve who'd know more about this? >> >> --- >> Dave Kellaway >> >> >> On 21 March 2010 23:06, Stephen Swires <[email protected]> wrote: >>> I tried logging into Stack Overflow with that as the OID provider, but it >>> wouldn't work. It'd be very cool if it did. >>> >>> On Sun, Mar 21, 2010 at 9:43 PM, Saul Rennison >>> <[email protected]>wrote: >>> >>>> Even better, I bet you could just use: http://steamcommunity.com/openid/ >>>> >>>> Thanks, >>>> - Saul. >>>> >>>> >>>> On 21 March 2010 12:32, Garry Newman <[email protected]> wrote: >>>> >>>> > Thanks, this is what I ended up doing. It's working great right now. >>>> > >>>> > garry >>>> > >>>> > On Sun, Mar 21, 2010 at 12:12 PM, Harry Jeffery >>>> > <[email protected]> wrote: >>>> > > Prehaps try linking an account on your website to a steam account. >>>> > > >>>> > > For example: >>>> > > >>>> > > To verify that they own an account with gmod on it ask them to put a >>>> > > small code/id in their steam community profile about-me section >>>> > > temporarily. Then you can have your website check it's existence by >>>> > > parsing the user's profile in xml: >>>> > > >>>> > > http://steamcommunity.com/id/profilename/?xml=1 >>>> > > >>>> > > If it exists you can then check if their account posesses the game: >>>> > > >>>> > > http://steamcommunity.com/id/profilename/games/?xml=1 >>>> > > >>>> > > Of course they would have to temporarily set their profile to public >>>> > > for this to work. Just make it a one off thing and you should have a >>>> > > pretty good way of verifying that the user owns a copy of gmod >>>> > > legitimately. >>>> > > >>>> > > On 21 March 2010 08:45, Garry Newman <[email protected]> wrote: >>>> > >> Is there any way that another website can verify a steam login? >>>> > >> >>>> > >> I'm quite keen to make one of my websites check whether a user owns >>>> > >> GMod before letting them download files (because at the moment in the >>>> > >> comments there's a lot of "does this work on non-steam" - and I don't >>>> > >> want to pay to let them download stuff). >>>> > >> >>>> > >> I'm sure I could manually post to the steam login form and see if it >>>> > >> succeeds - but I'm guessing that if it doesn't, it will eventually ban >>>> > >> my web server's IP. >>>> > >> >>>> > >> Anyone got any ideas, anyone already done something similar? >>>> > >> >>>> > >> garry >>>> > >> >>>> > >> _______________________________________________ >>>> > >> To unsubscribe, edit your list preferences, or view the list archives, >>>> > please visit: >>>> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > >> >>>> > >> >>>> > > >>>> > > _______________________________________________ >>>> > > To unsubscribe, edit your list preferences, or view the list archives, >>>> > please visit: >>>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > > >>>> > > >>>> > >>>> > _______________________________________________ >>>> > To unsubscribe, edit your list preferences, or view the list archives, >>>> > please visit: >>>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > >>>> > >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> >>> >>> -- >>> - Stephen Swires >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

