Thanks, any chance of the source in a more linux friendly archive? Both .zip or .rar would work.
On 22 March 2010 21:25, AzuiSleet <[email protected]> wrote: > Their OpenID provider works just fine, I promise! Here's my page to test it: > http://heronforce2.heronirc.net/ > > And the source.. http://heronforce2.heronirc.net/src.7z > > If you want to get it to work you need: Pear base, Pear DB, Curl, > php_pdo, php_pdo_sqlite, php_curl. Their server doesn't have any > particular extensions to the specification so you're stuck parsing the > public profile. > > On Mon, Mar 22, 2010 at 1:26 PM, Harry Jeffery > <[email protected]> wrote: >> It would have to be a callback validation approach from an official >> valve website. Like how paypal is used as a payment gateway on many >> commercial websites. >> >> On 22 March 2010 13:42, Jonas 'Sortie' Termansen <[email protected]> wrote: >>> I am very interested in this. >>> >>> In theory the users of my (alpha-state) digital distribution platform would >>> be able to validate their accounts, which would make it more secure for my >>> systems (previously I just scanned the working dir for the username). But >>> would it be more secure for the users? Say I have a website where people >>> have to login with their account, how can they be sure I do not receive the >>> password, but only Valve does? If Valve makes this system public, wouldn't >>> that mean more people would enter their password on fake websites? Or >>> perhaps the user is required yo enter the password on a valve site, which >>> is more secure. >>> >>> If anyone has more information on this, I would like to know. :-) >>> >>> ----- Original meddelelse ----- >>>> Valve is currently using Steam login shizzle on a new site which >>>> they're testing in closed beta (external from Steamcommunity.com ) :) >>>> >>>> -ScarT >>>> >>>> 2010/3/22, David Kraeutmann <[email protected]>: >>>> > It was never fully implemented. >>>> > https://steamcommunity.com/openid/login returns main page. >>>> > >>>> > On Mon, Mar 22, 2010 at 12:44 AM, David Kellaway >>>> > <[email protected]> wrote: >>>> > > It's a real shame the OpenID provider doesn't work properly >>>> > > (DotNetOpenAuth rejects it because it's not fully compliant with the >>>> > > spec somehow). It'd be much less of a pain than making peoples' >>>> > > profiles public, editing them, and digging through the horrible XML >>>> > > feed. >>>> > > >>>> > > Is there anyone at Valve who'd know more about this? >>>> > > >>>> > > --- >>>> > > Dave Kellaway >>>> > > >>>> > > >>>> > > On 21 March 2010 23:06, Stephen Swires <[email protected]> >>>> > > wrote: >>>> > > > I tried logging into Stack Overflow with that as the OID provider, >>>> > > > but it >>>> > > > wouldn't work. It'd be very cool if it did. >>>> > > > >>>> > > > On Sun, Mar 21, 2010 at 9:43 PM, Saul Rennison >>>> > > > <[email protected]>wrote: >>>> > > > >>>> > > > > Even better, I bet you could just use: >>>> > > > > http://steamcommunity.com/openid/ >>>> > > > > >>>> > > > > Thanks, >>>> > > > > - Saul. >>>> > > > > >>>> > > > > >>>> > > > > On 21 March 2010 12:32, Garry Newman <[email protected]> wrote: >>>> > > > > >>>> > > > > > Thanks, this is what I ended up doing. It's working great right >>>> > > > > > now. >>>> > > > > > >>>> > > > > > garry >>>> > > > > > >>>> > > > > > On Sun, Mar 21, 2010 at 12:12 PM, Harry Jeffery >>>> > > > > > <[email protected]> wrote: >>>> > > > > > > Prehaps try linking an account on your website to a steam >>>> > > > > > > account. >>>> > > > > > > >>>> > > > > > > For example: >>>> > > > > > > >>>> > > > > > > To verify that they own an account with gmod on it ask them to >>>> > > > > > > put a >>>> > > > > > > small code/id in their steam community profile about-me section >>>> > > > > > > temporarily. Then you can have your website check it's >>>> > > > > > > existence by >>>> > > > > > > parsing the user's profile in xml: >>>> > > > > > > >>>> > > > > > > http://steamcommunity.com/id/profilename/?xml=1 >>>> > > > > > > >>>> > > > > > > If it exists you can then check if their account posesses the >>>> > > > > > > game: >>>> > > > > > > >>>> > > > > > > http://steamcommunity.com/id/profilename/games/?xml=1 >>>> > > > > > > >>>> > > > > > > Of course they would have to temporarily set their profile to >>>> > > > > > > public >>>> > > > > > > for this to work. Just make it a one off thing and you should >>>> > > > > > > have a >>>> > > > > > > pretty good way of verifying that the user owns a copy of gmod >>>> > > > > > > legitimately. >>>> > > > > > > >>>> > > > > > > On 21 March 2010 08:45, Garry Newman <[email protected]> >>>> > > > > > > wrote: >>>> > > > > > > > Is there any way that another website can verify a steam >>>> > > > > > > > login? >>>> > > > > > > > >>>> > > > > > > > I'm quite keen to make one of my websites check whether a >>>> > > > > > > > user owns >>>> > > > > > > > GMod before letting them download files (because at the >>>> > > > > > > > moment in >>>> > > > > > > > the >>>> > > > > > > > comments there's a lot of "does this work on non-steam" - >>>> > > > > > > > and I >>>> > > > > > > > don't >>>> > > > > > > > want to pay to let them download stuff). >>>> > > > > > > > >>>> > > > > > > > I'm sure I could manually post to the steam login form and >>>> > > > > > > > see if >>>> > > > > > > > it >>>> > > > > > > > succeeds - but I'm guessing that if it doesn't, it will >>>> > > > > > > > eventually >>>> > > > > > > > ban >>>> > > > > > > > my web server's IP. >>>> > > > > > > > >>>> > > > > > > > Anyone got any ideas, anyone already done something similar? >>>> > > > > > > > >>>> > > > > > > > garry >>>> > > > > > > > >>>> > > > > > > > _______________________________________________ >>>> > > > > > > > To unsubscribe, edit your list preferences, or view the list >>>> > > > > > > > archives, >>>> > > > > > please visit: >>>> > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > > > > > > > >>>> > > > > > > > >>>> > > > > > > >>>> > > > > > > _______________________________________________ >>>> > > > > > > To unsubscribe, edit your list preferences, or view the list >>>> > > > > > > archives, >>>> > > > > > please visit: >>>> > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > > > > > > >>>> > > > > > > >>>> > > > > > >>>> > > > > > _______________________________________________ >>>> > > > > > To unsubscribe, edit your list preferences, or view the list >>>> > > > > > archives, >>>> > > > > > please visit: >>>> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > > > > > >>>> > > > > > >>>> > > > > _______________________________________________ >>>> > > > > To unsubscribe, edit your list preferences, or view the list >>>> > > > > archives, >>>> > > > > please visit: >>>> > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > > > > >>>> > > > > >>>> > > > >>>> > > > >>>> > > > -- >>>> > > > - Stephen Swires >>>> > > > _______________________________________________ >>>> > > > To unsubscribe, edit your list preferences, or view the list >>>> > > > archives, >>>> > > > please visit: >>>> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > > > >>>> > > > >>>> > > >>>> > > _______________________________________________ >>>> > > To unsubscribe, edit your list preferences, or view the list archives, >>>> > > please visit: >>>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > > >>>> > > >>>> > >>>> > _______________________________________________ >>>> > To unsubscribe, edit your list preferences, or view the list archives, >>>> > please visit: >>>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > >>>> > >>>> >>>> -- >>>> Sendt fra min mobile enhed >>>> >>>> >>>> /ScarT >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please >>>> visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

