I run exactly as described (extra .cfg file referenced in shortcut) and get
dropped each map change. Setting it in autoexec.cfg works, but I don't want
to do that. For now, I'm just having to:
exec adminpass.cfg
retry
after each change. My reconnect timeout is 180, but it hasn't helped with
the problem.
-----Original Message-----
From: Greg [mailto:[EMAIL PROTECTED]]
Sent: September 24, 2001 2:17 PM
To: [EMAIL PROTECTED]
Subject: Re: Dropped admins in Adminmod between maps...
Okay...
There is a cvar for Admin Mod that allows you to specify the amount of time
in seconds one can be disconnected from the server before you have to
re-enter your "setinfo" information, as you call it, in order to be able to
reconnect:
admin_reconnect_timeout <int>
admin_reconnect_timeout 300
This is the time that a password is considered to stay valid
after the player has disconnected from the server. If the
player reconnects to the server within <int> seconds using the
same name and the same IP, he does not have to reenter his
password first. Don't set this value too high.
(Note that the old "password_timeout" cvar is deprecated and no longer used
in Admin Mod)
Also, Your "setinfo information" should not be entered in autoexec.cfg,
shoudl not be entered in cfg.cfg, shoudl not be entered into anything but a
unique file. We recommend adminpass.cfg. You shoudl then exec the
adminpass.cfg file vis the shortcut that you use to start your game - and
this shoudl be ashortcut used only for connecting to your server. The
reasons why (read: secutiry) and method for doing so are covered in the
Admin Mod manual, under the section dealing with client configuration.
Reader's Digest version: Don't put Admin Mod's setinfo line in any of the
standard cfg files. You are taking a chance on exposing your password and
server auth variable information to third parties. This is why we recommend
the above procedure.
Greg