LOL! Look, it only runs at 62 fps. We are using beta enterprise server 64bit and its damn efficient on our amd64 cpu. I will fire up taskmanger and perfmon to prove it. Its not a hoax. That was dust2, which is a no load map. I will wait for a more demanding map next time.
HL2 DM is another story, 16 players will show a steady load of 15-20%. Could we benefit from adjusting the ticrate, or open a multimedia player to trick srcds to run faster? When we try that, the server fps swings high and low and the players are unhappy. Steady fps offers a smooth game. I will have a better detailed screen shot for you tomorrow. -Tech On Fri, 18 Mar 2005 23:52:37 +0000, Ian mu <[EMAIL PROTECTED]> wrote: > Tbh if you use 0% cpu on a 24 slot full single cpu server, my first > instinct as someone I consider relative sane (I may be wrong, > naturally first sign of madness!) would be to check the reporting. If > anyone thinks they use 0% cpu for a FULL 24 slot server on a single > cpu server (or even duals) (not talking about empty ones, they are > irrelevant, some people don't really seem to get this), they are > simply an idiot pure and simple. Do you confess to not knowing wtf you > are talking about? > > If you use 0% cpu with a full 24 slot server, why not load it with 100 > 24 slot servers on it? Simply put because its complete rubbish :). So > either you believe it or not. People don't because they don't load > them like that, even with that reporting. > > If you get 0% cpu on a full 24 slot server full, in action (not on a > restart), either fix your machine, or fix your braincells. Either will > do. I couldn't care less, but people stop talking like complete idiots > as server hosters. Be aware as said previously of misreporting as the > idiots seem to ignore, which we are starting to see who are the > clueless people hosting servers and those who aren't.. > > > On Fri, 18 Mar 2005 12:21:35 -0800, Team Pfeffer <[EMAIL PROTECTED]> wrote: > > That is correct. That screen shot was during dust2, so that was a easy > > map for the server. The tiny spikes of 3% showed the start of a round > > during the buy time. We dont run any booster so the server fps stays > > at 64fps, with a few drops during the round start. A map change will > > use anywhere from 10% to 50% of the cpu for a instant. > > > > I can open the task manager and the performance tool in windows, but > > the result will be the same, one game without a ping booster will > > hardly load a amd64 system under windows beta server (RC2). It runs > > smoothly, so we don't try to tweak it. > > > > -Tech > > > > > > On Fri, 18 Mar 2005 09:44:20 +0000, Ian mu <[EMAIL PROTECTED]> wrote: > > > Graph looks kinda odd, are you saying that typically before a map > > > change a full 24 player server (that reads odd from graph as well), > > > takes 0% cpu and spikes to 10% on a map change? Might be just reading > > > graph wrong though. > > > > > > > > > On Thu, 17 Mar 2005 22:08:45 -0800, Team Pfeffer <[EMAIL PROTECTED]> > > > wrote: > > > > Here is a screenshot of one game with 24 players. On the far right the > > > > uptick of the cpu to 10% was a map change. > > > > > > > > http://www.nwlink.com/~tpepper/full%20server%20with%20a%20map%20change.jpg > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

