Not sure what you class as top-of-the-line machines but you should be able
to run more than 16 players total on a good Intel Core 2 / AMD 64 box.

   Steve

----- Original Message -----
From: "RMaioroff" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, April 17, 2007 5:30 PM
Subject: RE: [hlds] RE: DoDS cpu and SMP time-line


We're in the same boat- Too much load and not enough CPU. We host about 10
Garry's mod public servers, and are unable to reasonably run anything more
than 16 players (sandbox). It's very disheartening to think that we pay $500
/mo. for top-of-the-line machines, and STILL see cpu loads consistently
hitting 90-100%.

Valve, we NEED server side support and optimization!! How sad to have to
explain to provisioning that no, we don't want the free sub-upgrade to the
Xeons, but instead flop us back to the Pentium D 950. :-(

Come on Valve. Please revisit the issue of server side SMP. If we can't take
advantage of our big machines to finally run your game binaries with
adequate CPU, then I for one will be forced to give up the source hosting,
which would be a real disappointment.


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