Not sure what you class as top-of-the-line machines but you should be able to run more than 16 players total on a good Intel Core 2 / AMD 64 box.
Steve ----- Original Message ----- From: "RMaioroff" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, April 17, 2007 5:30 PM Subject: RE: [hlds] RE: DoDS cpu and SMP time-line
We're in the same boat- Too much load and not enough CPU. We host about 10 Garry's mod public servers, and are unable to reasonably run anything more than 16 players (sandbox). It's very disheartening to think that we pay $500 /mo. for top-of-the-line machines, and STILL see cpu loads consistently hitting 90-100%. Valve, we NEED server side support and optimization!! How sad to have to explain to provisioning that no, we don't want the free sub-upgrade to the Xeons, but instead flop us back to the Pentium D 950. :-( Come on Valve. Please revisit the issue of server side SMP. If we can't take advantage of our big machines to finally run your game binaries with adequate CPU, then I for one will be forced to give up the source hosting, which would be a real disappointment.
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