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The other thing to note is most GSP's provide multiple server processes on
single CPU.

It seem to me that it would cause more problems that it would solve for
SRCDS users to have multi CPU support than it would solve.

What would be more useful would be 64bit SRCDS binaries for both Windows &
Linux. We can still allocate a single SRCDS process per core, but at least
take advantage of the 64bit processing power available to us.

On 4/16/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> Right now all the SMP work revolves around client side optimisations, it
> is unclear what benefits can be found on the server. As we further
> evolve our SMP support I am sure we will find some gains, more CPU's in
> a machine is always better.
>
> - Alfred
>
> Dan Sorenson wrote:
> >       I suppose this is directed at Alfred:
> >
> >       Over the past several months I've noticed the CPU requirements
> for
> > DoDS have been increasing, particularly with the larger custom maps
> > (I suspect this is mostly a function of map size and optimization).
> >
> >       So, will the upcoming SMP support be server-side, or merely
> > client-side?  If server-side, is there a rough time-frame?  I get the
> > feeling my future hardware selections are going to depend a lot upon
> > that answer.
> >
> >       - Dan
> >
> > * Dan Sorenson      DoD #1066      A.H.M.C. #35     [EMAIL PROTECTED] *
> > * Vikings?  There ain't no vikings here.  Just us honest farmers.   *
> > * The town was burning, the villagers were dead.  They didn't need  *
> > * those sheep anyway.  That's our story and we're sticking to it.   *
> >
> >
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