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Have you tried adding each map twice as a quick fix?
____________________
Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
  ----- Original Message -----
  From: Kevin Ottalini
  To: [email protected]
  Sent: Monday, October 01, 2007 2:38 AM
  Subject: [hlds] TF2 server keeps skipping maps


  My Win32 TF2 server has all the TF2 maps in the stock sequence but since the
  last update it keeps skipping every other map, the following table shows the
  order that the maps keep going in:

  cp_gravelpit 1,4,7
  cp_dustbowl
  cp_granary 2,5,8
  cp_well
  ctf_2fort 3,6,9
  tc_hydro

  I manually changed to cp_well but the skipping resumed immediately on the
  next map change.

  SO, I created a mapcycle2.txt with a slight shuffle and now the maps run:

  cp_dustbowl 1,4,7
  cp_granary
  cp_well 2,5,8
  ctf_2fort
  tc_hydro 3,6,9
  cp_gravelpit

  so TF2 only likes odd maps at the moment ...



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