Except that the Steam Download rate also gets forced over the client's rate 
too (rate changes go both ways).

Who wants to use a rate of 9999 for playing TF2?

This is exactly why I wrote that app so I could have the proper rate for 
Steam and the optimum rate for in-game.
It would be much better for Valve to uncouple the two rate settings, they 
should not affect each other.


----- Original Message ----- 
From: "Cc2iscooL"
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Saturday, September 20, 2008 12:49 PM
Subject: Re: [hlds] Server browser shenanigans


> Not really. All the server browser does is send a query to every server
> on the master list as the IP addresses are received. If your
> router/connection can't handle the amount of traffic it will appear to
> slow down or halt, which is why it's recommended to set your connection
> to a low level. Setting the bandwidth lower shouldn't give you any "lag"
> in anything dealing with Steam.
>
> [??R] The-/<iller wrote:
>> Hah i just have a 6/1 connection running a old befsr41 router and use
>> max settings on steam and works great, if i put it at the 768 setting i
>> get lag in anything dealing with steam..... i can see routers causing
>> some issues but i think the root of the problem is steam....
>>
>> Dustin Wyatt wrote:
>>
>>> Thanks guys.  I made the mistake of assuming that having a 15/2
>>> internet connection and what is generally considered one of the best
>>> consumer routers available (WRT54G running Tomato) would make querying
>>> server lists a non-issue.
>>>
>>> I had to set steam down to the 768kbps setting to get reliable server
>>> list refreshes...
>>>
>>>
>>>
>>> On Sat, Sep 20, 2008 at 12:49 PM, Kevin Ottalini wrote:
>>>
>>>
>>>> Dustin,
>>>>    The serverbrowsers (both Steam and in-game) use the rate settings in
>>>> your Steam > settings > downloads
>>>>
>>>> If the Steam download settings are set too fast for your router then 
>>>> you'll
>>>> get fewer servers in the listings and there will usually be big pauses.
>>>>
>>>> The in-game ServerBrowser works a little slower then the Steam 
>>>> Serverbrowser
>>>> since it has to look at tags and things, so counter-intuitively slower 
>>>> is
>>>> better in the case where the Steam download rate is set too fast.
>>>>
>>>> If you set the Steam Download Rate properly, both serverbrowsers will 
>>>> work
>>>> properly.
>>>> You must exit Steam and restart for the change to the rate setting to 
>>>> take
>>>> effect.
>>>>
>>>> big catch:
>>>> If you change your rate settings in-game, it very nicely will ALSO 
>>>> change
>>>> your Steam download rate setting for you too, even if it's wrong.
>>>> You won't see the problem until you restart Steam or reboot your 
>>>> system.
>>>>
>>>> I wrote an app that will prevent the Steam download rate from ever 
>>>> changing
>>>> (the settings is in the registry),  you can give that a try.
>>>> http://qsextreme.com/SteamRate
>>>>
>>>> Just set it and lock it, restart Steam if you changed the setting, and
>>>> minimize SteamRate to your tooltray.
>>>>
>>>> All this tool does is look occasionally at the registry setting and if 
>>>> it's
>>>> different from the locked rate it will change it back.
>>>> qUiCkSiLvEr
>>>>
>>>>
>>>>
>>>> ----- Original Message -----
>>>> From: "Dustin Wyatt"
>>>> To: "Half-Life dedicated Win32 server mailing list"
>>>> <[email protected]>
>>>> Sent: Saturday, September 20, 2008 9:08 AM
>>>> Subject: [hlds] Server browser shenanigans
>>>>
>>>>> Ok, take a look at this pic:
>>>>>
>>>>> http://www.smackcentral.net/files/server_count.jpg
>>>>>
>>>>> I refreshed the desktop server browser and then immediately refreshed
>>>>> the in-game server browser.  No matter how many times I do this, the
>>>>> in-game browser always returns many more servers than the desktop
>>>>> version.
>>>>>
>>>>> Why is this so?


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to