Except that the Steam Download rate also gets forced over the client's rate too (rate changes go both ways).
Who wants to use a rate of 9999 for playing TF2? This is exactly why I wrote that app so I could have the proper rate for Steam and the optimum rate for in-game. It would be much better for Valve to uncouple the two rate settings, they should not affect each other. ----- Original Message ----- From: "Cc2iscooL" To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Sent: Saturday, September 20, 2008 12:49 PM Subject: Re: [hlds] Server browser shenanigans > Not really. All the server browser does is send a query to every server > on the master list as the IP addresses are received. If your > router/connection can't handle the amount of traffic it will appear to > slow down or halt, which is why it's recommended to set your connection > to a low level. Setting the bandwidth lower shouldn't give you any "lag" > in anything dealing with Steam. > > [??R] The-/<iller wrote: >> Hah i just have a 6/1 connection running a old befsr41 router and use >> max settings on steam and works great, if i put it at the 768 setting i >> get lag in anything dealing with steam..... i can see routers causing >> some issues but i think the root of the problem is steam.... >> >> Dustin Wyatt wrote: >> >>> Thanks guys. I made the mistake of assuming that having a 15/2 >>> internet connection and what is generally considered one of the best >>> consumer routers available (WRT54G running Tomato) would make querying >>> server lists a non-issue. >>> >>> I had to set steam down to the 768kbps setting to get reliable server >>> list refreshes... >>> >>> >>> >>> On Sat, Sep 20, 2008 at 12:49 PM, Kevin Ottalini wrote: >>> >>> >>>> Dustin, >>>> The serverbrowsers (both Steam and in-game) use the rate settings in >>>> your Steam > settings > downloads >>>> >>>> If the Steam download settings are set too fast for your router then >>>> you'll >>>> get fewer servers in the listings and there will usually be big pauses. >>>> >>>> The in-game ServerBrowser works a little slower then the Steam >>>> Serverbrowser >>>> since it has to look at tags and things, so counter-intuitively slower >>>> is >>>> better in the case where the Steam download rate is set too fast. >>>> >>>> If you set the Steam Download Rate properly, both serverbrowsers will >>>> work >>>> properly. >>>> You must exit Steam and restart for the change to the rate setting to >>>> take >>>> effect. >>>> >>>> big catch: >>>> If you change your rate settings in-game, it very nicely will ALSO >>>> change >>>> your Steam download rate setting for you too, even if it's wrong. >>>> You won't see the problem until you restart Steam or reboot your >>>> system. >>>> >>>> I wrote an app that will prevent the Steam download rate from ever >>>> changing >>>> (the settings is in the registry), you can give that a try. >>>> http://qsextreme.com/SteamRate >>>> >>>> Just set it and lock it, restart Steam if you changed the setting, and >>>> minimize SteamRate to your tooltray. >>>> >>>> All this tool does is look occasionally at the registry setting and if >>>> it's >>>> different from the locked rate it will change it back. >>>> qUiCkSiLvEr >>>> >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Dustin Wyatt" >>>> To: "Half-Life dedicated Win32 server mailing list" >>>> <[email protected]> >>>> Sent: Saturday, September 20, 2008 9:08 AM >>>> Subject: [hlds] Server browser shenanigans >>>> >>>>> Ok, take a look at this pic: >>>>> >>>>> http://www.smackcentral.net/files/server_count.jpg >>>>> >>>>> I refreshed the desktop server browser and then immediately refreshed >>>>> the in-game server browser. No matter how many times I do this, the >>>>> in-game browser always returns many more servers than the desktop >>>>> version. >>>>> >>>>> Why is this so? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

