they are useless on an empty server, player, that connects instantly 
disconnects.

Mike Stiehm wrote / napísal(a):
> A word on FakeClients. It’s a great idea NOT to use them on an empty server
> if you choose to use them at all.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Redh3ad
> Sent: Sunday, September 21, 2008 7:58 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Server browser shenanigans
>
> No, they use fakeclients
>
>
>
> Kveri wrote:
>   
>> I don't know if this is related, but it looks like Master Server issues. 
>> Yesterday I was searching for almost full 32 slot server (30/32 or so) 
>> and I find GTFO servers (in central europe was 04am) all servers had 
>> 31/32 players, but when I joined there was 0/32 players, some kind of 
>> MasterServer bug I think.
>>
>> Kveri
>>
>> Dustin Wyatt  wrote / napísal(a):
>>   
>>     
>>> Ok, take a look at this pic:
>>>
>>> http://www.smackcentral.net/files/server_count.jpg
>>>
>>> I refreshed the desktop server browser and then immediately refreshed
>>> the in-game server browser.  No matter how many times I do this, the
>>> in-game browser always returns many more servers than the desktop
>>> version.
>>>
>>> Why is this so?
>>>
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>>>
>>>   
>>>     
>>>       
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>>     
>
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