Going by his statement, I'd think he means "slot for slot, L4D will use 
more CPU than TF2 due to the AI." Honestly, I wouldn't doubt that it'd 
use a lot. Commonly, bots use about 1.5-2.0x the CPU per slot (as far as 
I've experienced) compared to a server with players only. Depending on 
the number of AI, the CPU usage will be quite high. I'd guess around an 
18-20 slot normal TF2 server when full.

Makes me wonder how the game server providers are gonna handle it. Maybe 
I'll just have to get another box. ;)

bl4nk wrote:
> I'm pretty sure he meant that an 8 player TF2 server would use less CPU 
> than an 8 player L4D server. Hopefully he's NOT saying that a 8 player 
> L4D server would require more CPU than a 32 player TF2 server.
>
> Tony Paloma wrote:
>   
>> If L4D uses more CPU than a TF2 server and holds substantially less players,
>> then hopefully somebody has a ton of cash to blow on tons of servers or
>> there are going to be lots of people unable to play (especially right after
>> release).
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
>> Sent: Thursday, October 30, 2008 12:59 PM
>> To: Half-Life dedicated Win32 server mailing list;
>> [EMAIL PROTECTED]
>> Subject: [hlds] Left 4 Dead dedicated servers
>>
>> We'll be releasing the Left 4 Dead dedicated server files prior to the Left
>> 4 Dead demo being released. More details will be sent to the mailing lists
>> when we have them.
>>
>> There are two things to keep in mind regarding running a Left 4 Dead server:
>>
>> 1) The CPU load for the Left 4 Dead server will be higher than you're used
>> to for games like TF2. Left 4 Dead has a bunch of A.I. for the zombies,
>> etc., that games like TF2 don't have.
>>
>> 2) Left 4 Dead uses a new matchmaking system we're developing. We'll be
>> working with the server admin community to make sure the new system operates
>> as smoothly as possible. More details on this later.
>>
>> -Eric
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>   
>>     
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>   

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to