I'm sorry if I missed this but what was the max players? 16?  Or less?
----- Original Message ----- 
From: "Cc2iscooL" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: 2008-11-04 10:18 AM
Subject: Re: [hlds] Left 4 Dead dedicated servers


> Yeah, I also tested a Core 2 vs. dual core AMD system and again, the
> core2's beat the crap out of them.
>
> So if you can, pick up a core2. ;)
>
> dave foster wrote:
>> Me too. I mean, I know my rig is poops, but it's a little discouraging to
>> see the variance in performance. For the record:
>>
>> Single-core AMD Athlon 64  - 2GHz - 95% peak
>> Tick 66, FPS~250
>>
>> Maybe I should think about upgrading :^)
>>
>> On Tue, Nov 4, 2008 at 10:03, Saint K. <[EMAIL PROTECTED]> wrote:
>>
>>
>>> I really wonder where this difference in CPU load comes from...
>>>
>>> Our config:
>>> Intel Xeon Qcore @ 2.33Ghz - per full TF2 server around 70-80% on a 
>>> core.
>>> Tick 66, FPS ~250.
>>>
>>> Cheers,
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt
>>> Sent: Tuesday, November 04, 2008 3:53 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>
>>> Some of our 24-slot TF2 servers are on an Athlon X2 2.2ghz and one
>>> server, full, averages around 25% of one core and the highest it
>>> spikes is at around 45%.
>>>
>>> On Mon, Nov 3, 2008 at 7:09 AM, Karl Weckstrom <[EMAIL PROTECTED]> 
>>> wrote:
>>>
>>>> perfmon.exe  :)
>>>>
>>>> Early on I set up a few days worth of logging just to see how cpu 
>>>> cycles
>>>>
>>> were being distributed across 8 srcds instances - 3 of which were TF2.
>>>
>>>> Even with 4 servers full (2 TF2, 1 Insurgency and 1 AOC), CPU 
>>>> utilization
>>>>
>>> was only around 20-25% on a Q6600 within a VM. When I correlated that to
>>> what ESXI thought CPU usage was, it was roughly the same. I'm not
>>> incredibly
>>> worried about L4D and Q6600's. P4's tho? Yeah, I'd worry. Even the older
>>> 3.6ghz P4 Xeons we have at work are complete dogs compared to anything 
>>> on
>>> Core2.
>>>
>>>> ________________________________________
>>>> From: [EMAIL PROTECTED]
>>>>
>>> [EMAIL PROTECTED] On Behalf Of Cc2iscooL
>>> [EMAIL PROTECTED]
>>>
>>>> Sent: Monday, November 03, 2008 2:11 AM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>>
>>>> The P4's run SRCDS like garbage compared to the new Intel chips.
>>>>
>>>> Matthew Gottlieb wrote:
>>>>
>>>>> I was running a 24-man TF2 server on a 3GHz P4 and CPU usage tended to
>>>>>
>>> be
>>>
>>>>> quite high.  The Q6600 (Intel 2.4 Quad Core) are popular for servers 
>>>>> and
>>>>> from what I've heard, people can generally only run one 24-man server 
>>>>> a
>>>>> core.  However, I've noticed that CPU usage drops drastically when NOT
>>>>> remote desktoped in...
>>>>>
>>>>> Unfortunately I don't have a server to do testing.
>>>>>
>>>>> ~ Matt
>>>>>
>>>>> On Sun, Nov 2, 2008 at 9:29 PM, Cc2iscooL <[EMAIL PROTECTED]> wrote:
>>>>>
>>>>>
>>>>>
>>>>>> Yeah, because I was going to say, on my Win2k8 box with an e8600 the
>>>>>> system uses about 10-20% CPU per 24 slot TF2 instance (with SourceTV)
>>>>>> with the media timer on.
>>>>>>
>>>>>> Karl Weckstrom wrote:
>>>>>>
>>>>>>
>>>>>>> Funny, 2 full servers in a vmware ESXI win2k3 instance uses around 
>>>>>>> 5%
>>>>>>>
>>> CPU
>>>
>>>>>> utilization on a Q6600 here...
>>>>>>
>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: [EMAIL PROTECTED] [mailto:
>>>>>>>
>>>>>>>
>>>>>> [EMAIL PROTECTED] On Behalf Of Cc2iscooL
>>>>>>
>>>>>>
>>>>>>> Sent: Sunday, November 02, 2008 6:20 PM
>>>>>>> To: Half-Life dedicated Win32 server mailing list
>>>>>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>>>>>
>>>>>>> What processor architecture are you running?
>>>>>>>
>>>>>>> Matthew Gottlieb wrote:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>> Will the Left 4 Dead Dedicated Server have multi-core support?
>>>>>>>>
>>> Running
>>>
>>>>>> a
>>>>>>
>>>>>>
>>>>>>>> 24-slot TF2 server requires a dedicated core of 2.4GHz or more.  If
>>>>>>>>
>>> left
>>>
>>>>>> for
>>>>>>
>>>>>>
>>>>>>>> dead requires more resources then a 24-slot TF2 server,
>>>>>>>>
>>> mutli-threading
>>>
>>>>>> is
>>>>>>
>>>>>>
>>>>>>>> required for the dedicated server.
>>>>>>>>
>>>>>>>> ~ Matt
>>>>>>>>
>>>>>>>> On Sun, Nov 2, 2008 at 3:44 PM, Jake E <[EMAIL PROTECTED]> wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> *"More details will be sent to the **mailing
>>>>>>>>> lists*<
>>>>>>>>>
>>>>>>>>>
>>>>>> https://support.steampowered.com/kb_article.php?ref=9427-OPFH-2819>
>>>>>>
>>>>>>
>>>>>>>>> * when we have them"*
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> You're VALVe, shouldn't you have them NOW?
>>>>>>>>>
>>>>>>>>> On Fri, Oct 31, 2008 at 1:17 PM, Burton Johnsey <
>>>>>>>>>
>>> [EMAIL PROTECTED]
>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> We have created an FAQ for the Left 4 Dead Demo.
>>>>>>>>>>
>>>>>>>>>> Article:   Left 4 Dead Information
>>>>>>>>>> Link:
>>>>>>>>>> https://support.steampowered.com/kb_article.php?ref=7659-EUPL-8723
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Fri, Oct 31, 2008 at 7:51 AM, Karl Weckstrom <
>>>>>>>>>>
>>> [EMAIL PROTECTED]>
>>>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>> I have like 3 quad core servers to toss out there for L4D.
>>>>>>>>>>>
>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>> From: [EMAIL PROTECTED] [mailto:
>>>>>>>>>>> [EMAIL PROTECTED] On Behalf Of Jake E
>>>>>>>>>>> Sent: Thursday, October 30, 2008 9:37 PM
>>>>>>>>>>> To: Half-Life dedicated Win32 server mailing list
>>>>>>>>>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>>>>>>>>>
>>>>>>>>>>> Maybe Valve will do the honors.
>>>>>>>>>>>
>>>>>>>>>>> On Thu, Oct 30, 2008 at 7:51 PM, Tony Paloma <
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>> [EMAIL PROTECTED]
>>>>>>
>>>>>>
>>>>>>>>>>>> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>> If L4D uses more CPU than a TF2 server and holds substantially
>>>>>>>>>>>>
>>> less
>>>
>>>>>>>>>>>> players,
>>>>>>>>>>>> then hopefully somebody has a ton of cash to blow on tons of
>>>>>>>>>>>>
>>> servers
>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>> or
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>> there are going to be lots of people unable to play (especially
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>> right
>>>>>>
>>>>>>
>>>>>>>>>>> after
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>> release).
>>>>>>>>>>>>
>>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>>> From: [EMAIL PROTECTED]
>>>>>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Eric
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>> Smith
>>>>>>
>>>>>>
>>>>>>>>>>>> Sent: Thursday, October 30, 2008 12:59 PM
>>>>>>>>>>>> To: Half-Life dedicated Win32 server mailing list;
>>>>>>>>>>>> [EMAIL PROTECTED]
>>>>>>>>>>>> Subject: [hlds] Left 4 Dead dedicated servers
>>>>>>>>>>>>
>>>>>>>>>>>> We'll be releasing the Left 4 Dead dedicated server files prior
>>>>>>>>>>>>
>>> to
>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>> the
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>> Left
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>> 4 Dead demo being released. More details will be sent to the
>>>>>>>>>>>>
>>> mailing
>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>> lists
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>> when we have them.
>>>>>>>>>>>>
>>>>>>>>>>>> There are two things to keep in mind regarding running a Left 4
>>>>>>>>>>>>
>>> Dead
>>>
>>>>>>>>>>>> server:
>>>>>>>>>>>>
>>>>>>>>>>>> 1) The CPU load for the Left 4 Dead server will be higher than
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>> you're
>>>>>>
>>>>>>
>>>>>>>>>>> used
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>> to for games like TF2. Left 4 Dead has a bunch of A.I. for the
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>> zombies,
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>> etc., that games like TF2 don't have.
>>>>>>>>>>>>
>>>>>>>>>>>> 2) Left 4 Dead uses a new matchmaking system we're developing.
>>>>>>>>>>>>
>>> We'll
>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>> be
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>> working with the server admin community to make sure the new
>>>>>>>>>>>>
>>> system
>>>
>>>>>>>>>>>> operates
>>>>>>>>>>>> as smoothly as possible. More details on this later.
>>>>>>>>>>>>
>>>>>>>>>>>> -Eric
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>> archives,
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>> please visit:
>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>> archives,
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>>> please visit:
>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>> archives,
>>>>>>
>>>>>>
>>>>>>>>>>> please visit:
>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>> archives,
>>>>>>
>>>>>>
>>>>>>>>>>> please visit:
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>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>> _______________________________________________
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>>>>>>>>>>
>>> archives,
>>>
>>>>>>>>>> please visit:
>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>> _______________________________________________
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>>>>>>>>>
>>> archives,
>>>
>>>>>>>>> please visit:
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
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>>>>>>>>
>>> archives,
>>>
>>>>>> please visit:
>>>>>>
>>>>>>
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
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>>>>>>>
>>>>>> please visit:
>>>>>>
>>>>>>
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>>>>>> please visit:
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>>>>>>
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>>>>>>>
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>>>>>>
>>>>>>
>>>>> _______________________________________________
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>>>>>
>>> please visit:
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>>>>>
>>>>>
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>>>>
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>>>
>>
>>
>>
>>
>
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> 



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