That's why I had it in the server.cfg, so it gets triggered on map load. I had 4 servers running the same exact all of them with late join but 2 had +sv_unreserve and yet they all kept being reserved even when empty and I couldn't connect via the server browser. It worked fine upon first load but not after the maps changed once or twice and people played.
On Sat, Nov 8, 2008 at 5:10 PM, Blood Letter <[EMAIL PROTECTED]>wrote: > > sv_unreserve wipes any reserves on your server. > It is not a setting, it is a command. > > Running it when your server first starts up fixes an issue that people had > when trying to join servers (I forget the error message). > > > Date: Sat, 8 Nov 2008 17:02:44 -0500 > > From: [EMAIL PROTECTED] > > To: [email protected] > > Subject: Re: [hlds] More players with no server.cfg > > > > Well for starters you have "sv_tags "Server Browser Join Enabled"" but > > that's a lie because you do not have "sv_unreserve" anywhere in your > > server.cfg so your server is reserved only for the lobby and you're just > > annoying people who see those tags and can't join due to reservation. > > > > On Sat, Nov 8, 2008 at 4:47 PM, Steven Barker <[EMAIL PROTECTED]> > wrote: > > > > > > > > WOW this is turning into some wiered shit, I have been having some > problems > > > with my L4D server, by that I mean a lack of players joining, on my > home > > > server I start it and people join with in seconds (literally 4/4 within > > > about 5 seconds) however on my externally hosted server it can go for > hours > > > unpopulated. My hope server by default game with no server.cfg, no I > decided > > > to delete it on my external server too and what do you know, 4/4 in 5 > > > seconds after a restart. My server.cfg is: > > > > > > "// Server Name > > > hostname " *=Consolespot.net=* 4Slot Kill Factory" > > > > > > // Rcon Cvars > > > rcon_password "xxxxxx" //Set's remote control password > > > > > > // Server Password > > > sv_password "" // Password protects server > > > > > > // Server Cvars > > > mp_disable_autokick 1 //Prevents a userid from being auto-kicked > > > sv_allow_color_correction 0 //Allow or disallow clients to use color > > > correction on this server. > > > sv_allow_wait_command 0 //Allow or disallow the wait command on clients > > > connected to this server. > > > sv_alltalk 1 //Players can hear all other players, no team restrictions > > > sv_alternateticks 0 //If set, server only simulates entities on even > > > numbered ticks. > > > sv_cheats 0 //Allow cheats on server > > > sv_clearhinthistory 0 //Clear memory of server side hints displayed to > the > > > player. > > > sv_consistency 1 //Whether the server enforces file consistency for > > > critical files > > > sv_contact "[EMAIL PROTECTED]" //Contact email for server sysop > > > sv_downloadurl "" //Location from which clients can download missing > files > > > sv_pausable 0 //Is the server pausable. > > > > > > // Lan or internet play, Server region cvars > > > sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no > > > non-class C addresses ) > > > sv_region 3 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - > > > South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 > - > > > Africa, 255 - world > > > > > > // HTTP Redirect > > > sv_downloadurl " > http://maps.killercreation.co.uk/maps/customers/eatit/L4D" > > > > > > // Server Logging > > > sv_log_onefile 0 //Log server information to only one file. > > > sv_logbans 1 //Log server bans in the server logs. > > > sv_logecho 0 //Echo log information to the console. > > > sv_logfile 1 //Log server information in the log file. > > > sv_logflush 0 //Flush the log file to disk on each write (slow). > > > sv_logsdir "logs" //Folder in the game directory where server logs will > be > > > stored. > > > > > > //Server Rates > > > sv_maxcmdrate 100 //(If sv_mincmdrate is > 0), this sets the maximum > value > > > for cl_cmdrate. > > > > > > // Show server in public server browser > > > sv_allow_lobby_connect_only 0 > > > > > > //Game Difficulty > > > z_difficulty "Hard" > > > > > > //Additional Cvars > > > sv_tags "Server Browser Join Enabled" > > > > > > //Add to Master Server > > > setmaster add 68.142.72.250:27011 > > > setmaster add 72.165.61.189:27011 > > > setmaster add 69.28.151.162:27011 > > > setmaster add 68.142.72.250:27011" > > > > > > Can anyone see if anything is wrong here which could cause my server > not to > > > be populated with it in? > > > > > > Thanks > > > > > > > > > _________________________________________________________________ > > > Win £1000 John Lewis shopping sprees with BigSnapSearch.com > > > http://clk.atdmt.com/UKM/go/117442309/direct/01/ > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _________________________________________________________________ > Color coding for safety: Windows Live Hotmail alerts you to suspicious > email. > > http://windowslive.com/Explore/Hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_safety_112008 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

