That's why I had it in the server.cfg, so it gets triggered on map load. I
had 4 servers running the same exact all of them with late join but 2 had
+sv_unreserve and yet they all kept being reserved even when empty and I
couldn't connect via the server browser. It worked fine upon first load but
not after the maps changed once or twice and people played.

On Sat, Nov 8, 2008 at 5:10 PM, Blood Letter <[EMAIL PROTECTED]>wrote:

>
> sv_unreserve wipes any reserves on your server.
> It is not a setting, it is a command.
>
> Running it when your server first starts up fixes an issue that people had
> when trying to join servers (I forget the error message).
>
> > Date: Sat, 8 Nov 2008 17:02:44 -0500
> > From: [EMAIL PROTECTED]
> > To: [email protected]
> > Subject: Re: [hlds] More players with no server.cfg
> >
> > Well for starters you have "sv_tags "Server Browser Join Enabled"" but
> > that's a lie because you do not have "sv_unreserve" anywhere in your
> > server.cfg so your server is reserved only for the lobby and you're just
> > annoying people who see those tags and can't join due to reservation.
> >
> > On Sat, Nov 8, 2008 at 4:47 PM, Steven Barker <[EMAIL PROTECTED]>
> wrote:
> >
> > >
> > > WOW this is turning into some wiered shit, I have been having some
> problems
> > > with my L4D server, by that I mean a lack of players joining, on my
> home
> > > server I start it and people join with in seconds (literally 4/4 within
> > > about 5 seconds) however on my externally hosted server it can go for
> hours
> > > unpopulated. My hope server by default game with no server.cfg, no I
> decided
> > > to delete it on my external server too and what do you know, 4/4 in 5
> > > seconds after a restart. My server.cfg is:
> > >
> > > "// Server Name
> > > hostname "               *=Consolespot.net=* 4Slot Kill Factory"
> > >
> > > // Rcon Cvars
> > > rcon_password "xxxxxx" //Set's remote control password
> > >
> > > // Server Password
> > > sv_password "" // Password protects server
> > >
> > > // Server Cvars
> > > mp_disable_autokick 1 //Prevents a userid from being auto-kicked
> > > sv_allow_color_correction 0 //Allow or disallow clients to use color
> > > correction on this server.
> > > sv_allow_wait_command 0 //Allow or disallow the wait command on clients
> > > connected to this server.
> > > sv_alltalk 1 //Players can hear all other players, no team restrictions
> > > sv_alternateticks 0 //If set, server only simulates entities on even
> > > numbered ticks.
> > > sv_cheats 0 //Allow cheats on server
> > > sv_clearhinthistory 0 //Clear memory of server side hints displayed to
> the
> > > player.
> > > sv_consistency 1 //Whether the server enforces file consistency for
> > > critical files
> > > sv_contact "[EMAIL PROTECTED]" //Contact email for server sysop
> > > sv_downloadurl "" //Location from which clients can download missing
> files
> > > sv_pausable 0 //Is the server pausable.
> > >
> > > // Lan or internet play, Server region cvars
> > > sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no
> > > non-class C addresses )
> > > sv_region 3 // Region Codes: 0 - US East coast, 1 - US West coast, 2 -
> > > South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7
> -
> > > Africa, 255 - world
> > >
> > > // HTTP Redirect
> > > sv_downloadurl "
> http://maps.killercreation.co.uk/maps/customers/eatit/L4D";
> > >
> > > // Server Logging
> > > sv_log_onefile 0 //Log server information to only one file.
> > > sv_logbans 1 //Log server bans in the server logs.
> > > sv_logecho 0 //Echo log information to the console.
> > > sv_logfile 1 //Log server information in the log file.
> > > sv_logflush 0 //Flush the log file to disk on each write (slow).
> > > sv_logsdir "logs" //Folder in the game directory where server logs will
> be
> > > stored.
> > >
> > > //Server Rates
> > > sv_maxcmdrate 100 //(If sv_mincmdrate is > 0), this sets the maximum
> value
> > > for cl_cmdrate.
> > >
> > > // Show server in public server browser
> > > sv_allow_lobby_connect_only 0
> > >
> > > //Game Difficulty
> > > z_difficulty "Hard"
> > >
> > > //Additional Cvars
> > > sv_tags "Server Browser Join Enabled"
> > >
> > > //Add to Master Server
> > > setmaster add 68.142.72.250:27011
> > > setmaster add 72.165.61.189:27011
> > > setmaster add 69.28.151.162:27011
> > > setmaster add 68.142.72.250:27011"
> > >
> > > Can anyone see if anything is wrong here which could cause my server
> not to
> > > be populated with it in?
> > >
> > > Thanks
> > >
> > >
> > > _________________________________________________________________
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