I have the same. If I leave my servers with a search key set, they remain
empty. However, if a couple of us join using search key, people *do* start
arriving in our game after that. I think I might work a bit like the
sv_steamgroup_exlusive setting, whereby the server is only available to
those in the steam group, until someone joins from that group, at which
point it becomes public.

2008/12/2 Saint K. <[EMAIL PROTECTED]>

> Any reason why the server won't fill when the search key is set? From what
> I
> understand its like a tag, but shouldn't block out others who are not using
> the search key? After I set the search key, non of the 24 servers is
> getting
> player activity, other then community members.
>
> Cheers
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Major Nut
> Sent: Tuesday, December 02, 2008 4:29 PM
> To: [email protected]
> Subject: Re: [hlds] Petition: Lobbies for Group Servers
>
> I guess people have not figured this out yet, but we have our server doing
> all those things you are "petitioning for.  Well, I have one exception to
> your list and that is: No. 4.  You just have to know how to use it.  The
> point of the key is basically a filter to tie the lobby leader to the
> desired DS, nothing more.  Our has been quite successful the entire last
> week:
>
> server.cfg has these elements and nothing extra aside from hostname, rcon,
> log commands:
>
> set steam group
> no exclusive
> set search key value, w/ no quotes
> sv_allow_lobby connect cvar to 1
>
> client setting:
>
> anyone wanting to be the lobby leader for that DS needs to enter in the
> sv_search_key similarly.
>
> Here is a link to spell it out for those that feel this works just fine as
> I'm not the only that has this working dandy:
>
>
> http://www.velocity-servers.net/forums/index.php?showtopic=5365&pid=18873&st
> =0&#entry18873<http://www.velocity-servers.net/forums/index.php?showtopic=5365&pid=18873&st=0&#entry18873>
>
>
> --
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
>
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Brad
> > Sent: Tuesday, December 02, 2008 7:15 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: [hlds] Petition: Lobbies for Group Servers
> >anted by server admins)
> >   4. No need to set any settings in console (s
> > What I am calling for (The reasons should be self explanatory):
> >
> >   1. A method for creating a lobby "on" a particular server.
> >   2. The ability to restrict (using Steam Groups) who can initially
> create
> >   that lobby.
> >   3. Those who can create lobbies on my server should be able to have
> full
> >   lobby leader power over my server, including making it public if they
> > need
> >   to fill spots.  (Or should only have powers gruch as sv_search_key) for
> the
> >   clients, and no need to set such settings on the server as well.
> > Everything
> >   should be able to done using steam groups only (as a supplement to the
> >   existing system)
> >
> > If this sounds like something you would like to see implemented, sign on.
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> >
> > ------------------------------
> >
> >
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