I wouldn't say it has been fixed in L4D, it just happened to my server
last night.


> If you read up, you will see that this happens on windows/linux and
> vanilla/modded servers.
> It's already been fixed for Left 4 Dead it seems, but we really need a fix
> for TF2 (and DoD:S?) aswell!
> Everytime my server is peaking in population the long mapchange timeout
> disconnects playesr 9 out of 10 times.
> Please release a hot-fix or something, it is urgent! :)
>
> - Kim O. Baarsch
>
> --------------------------------------------------
> From: "Ben B" <[EMAIL PROTECTED]>
> Sent: Tuesday, December 09, 2008 7:19 PM
> To: "Half-Life dedicated Win32 server mailing list"
> <[email protected]>
> Subject: Re: [hlds] [TF2] Time out at map change
>
>> i dont use hlstatsx, or anything that uploads or precaches on map
>> changes.
>>
>> From Ben B. (Goerge)
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
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>
>
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