My TF2 servers are crashing almost immediately after rounds are won.
They lock up and segfault within a minute. Additionally, there are
frequent, temporary lockups during the course of the rounds.

Ryan

2008/12/9 Robert Whelan <[EMAIL PROTECTED]>:
> Our css server seems to run fine, map changes are a breeze (and its loaded 
> with extras).
>
>
>
>
> ________________________________
> From: "[ЯтR] The-/<iller" <[EMAIL PROTECTED]>
> To: Half-Life dedicated Win32 server mailing list 
> <[email protected]>
> Sent: Tuesday, December 9, 2008 6:22:57 PM
> Subject: Re: [hlds] [TF2] Time out at map change
>
> This is happening to DoD:S as well, seems to be an OB problem, unless
> this is on CS:S as well?
>
> Damien Tombs wrote:
>>
>> Actually, it would be nice (and I'd appreciate it) if Valve could just reply 
>> to say that they are looking into this, or (hopefully) that they know what 
>> the problem is - and it will be fixed soon :)
>> _________________________________________________________________
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>
>
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