I've had it happen twice on l4d today, and on our personal tf2 server, killing 
90% of the population with it. But yes I think this is one of the most annoying 
problems for tf2/l4d at the moment. Especially as users/community members 
assume it's a poorly run server and go elsewhere afterwards.
 
 
> From: [EMAIL PROTECTED]
> To: [email protected]
> Date: Tue, 9 Dec 2008 23:01:01 +0100
> Subject: Re: [hlds] [TF2] Time out at map change > If you read up, you will 
> see that this happens on windows/linux and 
> vanilla/modded servers.
> It's already been fixed for Left 4 Dead it seems, but we really need a fix > 
> for TF2 (and DoD:S?) aswell!
> Everytime my server is peaking in population the long mapchange timeout 
> disconnects playesr 9 out of 10 times.
> Please release a hot-fix or something, it is urgent! :)
> 
> - Kim O. Baarsch> 
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