Our css server seems to run fine, map changes are a breeze (and its loaded with 
extras).




________________________________
From: "[ЯтR] The-/<iller" <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Tuesday, December 9, 2008 6:22:57 PM
Subject: Re: [hlds] [TF2] Time out at map change

This is happening to DoD:S as well, seems to be an OB problem, unless 
this is on CS:S as well?

Damien Tombs wrote:
>  
> Actually, it would be nice (and I'd appreciate it) if Valve could just reply 
> to say that they are looking into this, or (hopefully) that they know what 
> the problem is - and it will be fixed soon :)
> _________________________________________________________________
> Imagine a life without walls.  See the possibilities. 
> http://clk.atdmt.com/UKM/go/122465943/direct/01/
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>  


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



      
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to