Our css server seems to run fine, map changes are a breeze (and its loaded with extras).
________________________________ From: "[ЯтR] The-/<iller" <[EMAIL PROTECTED]> To: Half-Life dedicated Win32 server mailing list <[email protected]> Sent: Tuesday, December 9, 2008 6:22:57 PM Subject: Re: [hlds] [TF2] Time out at map change This is happening to DoD:S as well, seems to be an OB problem, unless this is on CS:S as well? Damien Tombs wrote: > > Actually, it would be nice (and I'd appreciate it) if Valve could just reply > to say that they are looking into this, or (hopefully) that they know what > the problem is - and it will be fixed soon :) > _________________________________________________________________ > Imagine a life without walls. See the possibilities. > http://clk.atdmt.com/UKM/go/122465943/direct/01/ > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

