whats odd about this that only has been mentioned a few times and should 
be again. This issue happens in L4D as well. It's not just a TF2 issue

Karl Weckstrom wrote:
> Anyone can just roll out "something" to shut up the community. But sadly, 
> that doesn't solve our problem.
>
> Look, this is simple.
>
> There's a bug.
> It's a SERIOUS bug that's doing ACTUAL HARM to game community server 
> perception.
> Valve has not confirmed, denied or spoken to its existence, not even in an 
> effort to keep us informed.
> That's it.
>
> Let's face it - for most, Perception is Reality. If people see servers 
> disconnect them on mapcycle, they are not going to place the blame on Valve. 
> They will place it on the server operator.
>
> It's actually a nice position for Valve to be in :) They can be 100% the 
> cause of the bug, but we, the server community get to take 100% of the blame.
>
> Ideally, Valve should say "YES, we know about it, and we're working on a 
> fix", then we, the community guys, could put nice little posts in our MOTD's 
> and Websites that explain the situation. Everyone wins.
>
> It's not like i'm going to take down my TF2 servers in disgust. It's a bug, 
> they happen, and we just want to know that it's being fixed or is at the very 
> least on Valve's radar.
>
> But to leave us all in the dark over this? It benefits absolutely no one. We 
> all lose.
>
>
>
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Jake E
> Sent: Monday, December 15, 2008 6:13 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [TF2] Time out at map change
>
> Hey, VALVe may not over great server support, but the free patches, updates,
> and mod support are something, aren't they?
> I agree the customer support is crap, though.
>
> But we can't take their great CUSTOMER support for granted.
>
> On Mon, Dec 15, 2008 at 6:05 PM, DontWannaName!
> <[email protected]>wrote:
>
>   
>> Perhaps because SRCDS is free and not everyone with SRCDS owns the game.
>> Therefore, they lose money supporting SRCDS. That is why the community
>> provides it and has been doing it ever since CS was released. Now, back on
>> topic?
>>
>>
>>
>>
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>>
>>     
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>   

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