I'm watching an empty idle hlds server idling at about 10%. My srcds peaks at 3% about once a second but is otherwise at 0%. What is even more interesting is watching the per-server cpu if I'm running more then one server on the box. Each empty hlds instance bounces around 13%, where srcds doesn't seem to care.
hlds has always been a bit of a memory pig. Upon initial startup it immediately grabs 120MB of swapfile, where srcds grabs less then half that. YMMV depending on the map and mod you are running. 240MB seems to be a bit of a chunk, but I've seen them use a lot more then that. > Hi all, > > Has anyone else noticed that when the servers are idle (no one in) the > cpu usage sits around 10% after people have finished playing on them. > Also have noticed the memory usage be a little strange when the server > instance is restarted as some servers are use 240MB some 80MB!! (80MB > one is currently full). We are experiencing this problem on win server > 2003 sp1 and have only noticed this strange usage since the last few > updates. > > > regards > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

