:sigh:, yet again i forgot to say some important info.  The game is TF2.

like i say though, this is only after people have left the servers.  
When the servers launch they sit at 0

/me ponders to see if there is anything else i need to say before 
hitting send



Ook wrote:
> I kinda figured it was, but figured I'd add the bit about hlds anyhow :)
>
> I'm not sure what kind of overhead beetles and sourcemod add. But srcds for 
> me is using minimal cpu and resources. I'm running HL1MP:S with mani's, and 
> hl1mp:s probalby doesn't require a lot of resources.
>
> ----- Original Message ----- 
> From: "steve grout" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list" 
> <[email protected]>
> Sent: Tuesday, December 16, 2008 11:34 AM
> Subject: Re: [hlds] cpu usage at idle since update (windows)
>
>
>   
>> ahh sorry Ook.  I should of said.. this is srcds.
>>
>> just running beetles and sourcemod.
>>
>>
>> Ook wrote:
>>     
>>> I'm watching an empty idle hlds server idling at about 10%. My srcds 
>>> peaks
>>> at 3% about once a second but is otherwise at 0%. What is even more
>>> interesting is watching the per-server cpu if I'm running more then one
>>> server on the box. Each empty hlds instance bounces around 13%, where 
>>> srcds
>>> doesn't seem to care.
>>>
>>> hlds has always been a bit of a memory pig. Upon initial startup it
>>> immediately grabs 120MB of swapfile, where srcds grabs less then half 
>>> that.
>>> YMMV depending on the map and mod you are running. 240MB seems to be a 
>>> bit
>>> of a chunk, but I've seen them use a lot more then that.
>>>
>>>
>>>
>>>
>>>       
>>>> Hi all,
>>>>
>>>> Has anyone else noticed that when the servers are idle (no one in) the
>>>> cpu usage sits around 10% after people have finished playing on them.
>>>> Also have noticed the memory usage be a little strange when the server
>>>> instance is restarted as some servers are use 240MB some 80MB!! (80MB
>>>> one is currently full).  We are experiencing this problem on win server
>>>> 2003 sp1 and have only noticed this strange usage since the last few
>>>> updates.
>>>>
>>>>
>>>> regards
>>>>
>>>>
>>>>
>>>>
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>>>>
>>>>         
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>>>
>>>       
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>>     
>
>
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>   

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