I was going to run the Servers on the host operating system, alongside the VMs. I just have some stuff I want to run that is not that cpu intensive, but still manages to use the disk, and network enough that it locks up the computer. I want to put those in VMs, the game servers being in VM's would just be a nice bonus if it works. Was your comment directed at my game servers that are not running in the VM?
Gary Stanley wrote: > At 06:32 PM 2/7/2009, Chad Austin wrote: > >> Does anyone have experience using VMware with source engine game >> servers? I have heard it has timing issues and would not be acceptable >> for scrim servers due to lag spikes, is this true? >> >> -Chad >> > > Don't. Clocks inside of a VM don't sync up, and you'll see clock > skewing under load. > > Real time stuff doesn't fair well inside of a VM either, because it's > instructions are emulated.. ex: > IIRC the cmpxchg is emulated and it's a factor of 5 slower than in native > mode. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

