At 06:32 PM 2/7/2009, Chad Austin wrote: >Does anyone have experience using VMware with source engine game >servers? I have heard it has timing issues and would not be acceptable >for scrim servers due to lag spikes, is this true? > >-Chad
Don't. Clocks inside of a VM don't sync up, and you'll see clock skewing under load. Real time stuff doesn't fair well inside of a VM either, because it's instructions are emulated.. ex: IIRC the cmpxchg is emulated and it's a factor of 5 slower than in native mode. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds