At 06:32 PM 2/7/2009, Chad Austin wrote:
>Does anyone have experience using VMware with source engine game
>servers? I have heard it has timing issues and would not be acceptable
>for scrim servers due to lag spikes, is this true?
>
>-Chad

Don't. Clocks inside of a VM don't sync up, and you'll see clock 
skewing under load.

Real time stuff doesn't fair well inside of a VM either, because it's 
instructions are emulated.. ex:
IIRC the cmpxchg is emulated and it's a factor of 5 slower than in native mode.



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