I've run both a GMod and a TF2 server on a VM, and I've found that they run
quite fine.

The host box being a Q6600 running CentOS.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Chad Austin
Sent: Sunday, 8 February 2009 4:20 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] VMware Advise

I am trying it our now on VMware server, so worst case, I can run the 
servers on the host operating system, I will let you know what I find.

DLinkOZ wrote:
> I'm trying this right now, running ESXi on an IBM x-series box.  I haven't
> really spent any time on looking into it, but initial results do show
> reduced and erratic frame rates within the server.
>
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Matthew Gottlieb
> Sent: Saturday, February 07, 2009 5:37 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] VMware Advise
>
> I have a lot of VM EXP.  However, I have never run a server under a VM.  I
> would be interested to see what really happens.
>
> On Sat, Feb 7, 2009 at 5:32 PM, Chad Austin <[email protected]> wrote:
>
>   
>> Does anyone have experience using VMware with source engine game
>> servers? I have heard it has timing issues and would not be acceptable
>> for scrim servers due to lag spikes, is this true?
>>
>> -Chad
>>
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