I think the script was talking about detonating the players stickys when he was below 10 health.. like if hes getting shot running away and almost dies it triggers stickys by default?
On Wed, May 20, 2009 at 2:21 PM, CLAN RCR <[email protected]> wrote: > But on a different note, you would be surprised how much of the game > environment is all computed client-side. Aimbot functionality is quite a > bit > different from being able to tell the health of the opposing player. > > The model positioning/hitboxes are all viewable on the client-side of > course. The health of the opposing player, is not. ..Unless you're a spy > disguising as an enemy player. But still.. That function sounds more like a > hack to me then a script. > > -Matt > > On Wed, May 20, 2009 at 1:11 PM, CLAN RCR <[email protected]> wrote: > > > It sounds to me if someone is actually advertising that a script will > > auto-detonate stickies based upon the health of the opposing player isn't > a > > script at all, but a program built to steal account information. > > > > Enjoy your trojan, and botnet. > > > > -Matt > > > > > > On Tue, May 19, 2009 at 5:16 PM, Yaakov Smith <[email protected]> > wrote: > > > >> That's basically what I'm asking. How does the script know that there is > >> an > >> enemy in your crosshair? And someone else here mentioned auto-detonating > >> stickies when their health < 10. > >> > >> -----Original Message----- > >> From: [email protected] > >> [mailto:[email protected]] On Behalf Of MjrNuT > >> Sent: Wednesday, 20 May 2009 3:53 AM > >> To: [email protected] > >> Subject: Re: [hlds] BAN Spy Scripts Anyone? > >> > >> Yaakov, > >> > >> All scripts are triggered by a bind. In general scripts can execute > >> another > >> single key or multiple keys, or further, sets of keys (i.e., alias'). > >> Just > >> as explained in more detail in this following reference, among many on > the > >> net, http://tf2wiki.net/wiki/Scripting > >> > >> Your last question seems to imply that a script will _auto_ trigger...? > >> And > >> for the record, my experience has enver come across one such as this. > My > >> experience has come across an auto aim, or aim assist of the scout that > >> once > >> the cross-hair crosses the body of the opponent, it fires. The script > >> here > >> being just to turn ON or turn OFF that behavior. > >> > >> > >> Anyone consider these publically available scripts unacceptable for the > >> Spy? > >> > >> http://tf2wiki.net/wiki/Spy_scripts > >> > >> Thanks for any input as I'm just trying to be a smarter admin for my > >> community, nothing more. > >> > >> [FLASH] MjrNuT > >> Arise from Flames and Ash, Behold Immortality > >> > >> www.flamesandash.com > >> > >> > >> > >> > ------------------------------ > >> > > >> > Message: 5 > >> > Date: Sat, 16 May 2009 21:26:44 +1000 > >> > From: Yaakov Smith <[email protected]> > >> > Subject: Re: [hlds] BAN Spy Scripts Anyone? > >> > To: Half-Life dedicated Win32 server mailing list > >> > <[email protected]> > >> > Message-ID: > >> > <[email protected]> > >> > Content-Type: text/plain; charset=UTF-8 > >> > > >> > @David: A combined Sniper+Spy update has been rumored for ages. > >> > @MjrNuT: How would you trigger a script, apart from binding it to a > key? > >> > how > >> > would a script know you are below 10 HP, for example? > >> > > >> > > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> __________ Information from ESET Smart Security, version of virus > >> signature > >> database 4088 (20090519) __________ > >> > >> The message was checked by ESET Smart Security. > >> > >> http://www.eset.com > >> > >> > >> > >> __________ Information from ESET Smart Security, version of virus > >> signature > >> database 4088 (20090519) __________ > >> > >> The message was checked by ESET Smart Security. > >> > >> http://www.eset.com > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

