Prior to recent updates for l4d I could set the following cvars

 
commadline:- +mp_gamemode coop

server.cfg:-

// allowable game types, lobbies will search based on this.
// sv_gametypes "coop,survival,versus"
sv_gametypes "coop"

This would basically allow me to run select servers running select game modes. 
My goal was to run 1 survival server, 3 coop and 2 versus.Now they just seem to 
jump to whatever lobby connection sets them to.

We're also still seeing all of our steam group servers , along with all other 
steam group servers, being tagged with a LAN icon rather than the steam group 
logo. Is this a bug or is this something new and intentional?

Thx

 

________________________________
From: Jason Ruymen <[email protected]>
To: "[email protected]" <[email protected]>; 
"[email protected]" <[email protected]>; 
"[email protected]" <[email protected]>
Sent: Tue, September 29, 2009 8:04:35 PM
Subject: [hlds] Left 4 Dead Update Available

A new, highly recommended Left 4 Dead update is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

- Made the variable "mp_gamemode" available again. Note that you can also load 
maps directly with different game modes by specifying it in the map command. 
For example, "map l4d_garage01_alleys versus" will set mp_gamemode versus for 
you automatically and load the first map of Crash Course
- Added "mm_dedicated_force_servers" to allow specification of a list of 
dedicated server addresses manually used for searching 
(ms_force_dedicated_server is depreciated)
- Updated shared libraries and DLLs preventing dedicated servers listing 
correctly, appearing on Steam groups, and being found via sv_search_key

Jason


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