The problem is really just a matter of understanding the customer and testing the scenarios that will be used most often. There are the folks that use the lobby system w/o worrying about connecting to a server... and there's are folks that worry about connecting to a server. Clearly the first scenario was higher priority than the second.
On Thu, Oct 1, 2009 at 8:09 PM, Tony Paloma <[email protected]> wrote: > "A good QA person is lucky to get paid much more then minimum wage." > > Because that doesn't depend on where you work either.... > > I work for a sizable software company that pays the QA staff pretty much > equally to the devs. I say pretty much because everyone's individual case > differs, but the ranges are the same. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Ook > Sent: Thursday, October 01, 2009 4:48 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Left 4 Dead Update Available > > It's a reflection of how much companies value QA people (or don't value > them), not so much how much devs get paid. A good dev might make 85K or > more, depending on where they work and what they do. A good QA person is > lucky to get paid much more then minimum wage. > > ----- Original Message ----- > From: "Phillip Vector" <[email protected]> > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Sent: Thursday, October 01, 2009 4:38 PM > Subject: Re: [hlds] Left 4 Dead Update Available > > > It may hurt, but it's true. > > On Thu, Oct 1, 2009 at 4:34 PM, Tony Paloma <[email protected]> > wrote: > > "let someone who gets paid half as much as us..." > > Ouch. > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Ook > > Sent: Thursday, October 01, 2009 3:37 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Left 4 Dead Update Available > > > > It's not so much that devs are not so good at testing their own code. > I've > > been writing code for 20 years, and I can test my code as well as the > next > > person can. It's that we don't have the time to spend 10 hours testing a > > code change that only took us 20 minutes to make. I code it, I perform > > basic > > > > tests to make sure I didn't do something stupid, and I send it to the QA > > department to spend the next 10 hours testing the entire system to make > > sure > > > > I didn't break anything. We get paid to code - let someone who gets paid > > half as much as us spend their day testing code. It is a really stupid > > business practice to rely on devs to test code changes. > > > > In Valve's case, the devs perform preliminary testing and then they > > publish > > it to the world to let us, the QA team aka customers test it :) > > > > ----- Original Message ----- > > From: "Keeper" <[email protected]> > > To: "'Half-Life dedicated Win32 server mailing list'" > > <[email protected]> > > Sent: Thursday, October 01, 2009 2:11 PM > > Subject: Re: [hlds] Left 4 Dead Update Available > > > > > >> Agreed. 100% > >> > >> -----Original Message----- > >> From: Midnight [mailto:[email protected]] > >> Sent: Thursday, October 01, 2009 5:04 PM > >> To: Half-Life dedicated Win32 server mailing list > >> Subject: Re: [hlds] Left 4 Dead Update Available > >> > >> This is why software companies have QA teams, Developers are not good at > >> finding bugs since they are too close to their own code. > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

