"A good QA person is lucky to get paid much more then minimum wage."
Because that doesn't depend on where you work either.... I work for a sizable software company that pays the QA staff pretty much equally to the devs. I say pretty much because everyone's individual case differs, but the ranges are the same. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Ook Sent: Thursday, October 01, 2009 4:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead Update Available It's a reflection of how much companies value QA people (or don't value them), not so much how much devs get paid. A good dev might make 85K or more, depending on where they work and what they do. A good QA person is lucky to get paid much more then minimum wage. ----- Original Message ----- From: "Phillip Vector" <[email protected]> To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Sent: Thursday, October 01, 2009 4:38 PM Subject: Re: [hlds] Left 4 Dead Update Available It may hurt, but it's true. On Thu, Oct 1, 2009 at 4:34 PM, Tony Paloma <[email protected]> wrote: > "let someone who gets paid half as much as us..." > Ouch. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Ook > Sent: Thursday, October 01, 2009 3:37 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Left 4 Dead Update Available > > It's not so much that devs are not so good at testing their own code. I've > been writing code for 20 years, and I can test my code as well as the next > person can. It's that we don't have the time to spend 10 hours testing a > code change that only took us 20 minutes to make. I code it, I perform > basic > > tests to make sure I didn't do something stupid, and I send it to the QA > department to spend the next 10 hours testing the entire system to make > sure > > I didn't break anything. We get paid to code - let someone who gets paid > half as much as us spend their day testing code. It is a really stupid > business practice to rely on devs to test code changes. > > In Valve's case, the devs perform preliminary testing and then they > publish > it to the world to let us, the QA team aka customers test it :) > > ----- Original Message ----- > From: "Keeper" <[email protected]> > To: "'Half-Life dedicated Win32 server mailing list'" > <[email protected]> > Sent: Thursday, October 01, 2009 2:11 PM > Subject: Re: [hlds] Left 4 Dead Update Available > > >> Agreed. 100% >> >> -----Original Message----- >> From: Midnight [mailto:[email protected]] >> Sent: Thursday, October 01, 2009 5:04 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Left 4 Dead Update Available >> >> This is why software companies have QA teams, Developers are not good at >> finding bugs since they are too close to their own code. >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

