Sorry for the Hijacking, but Neph how would I go about decreasing/increasing
the sleep() interval. (Just to play around with it, I have an idea but I
want to see if I could easily implement it).

Thanks,
Kyle.

On Thu, Jan 28, 2010 at 6:53 AM, Kaspars <kasp...@micro.lv> wrote:

> Sorry, I didn't see that I'm on windows mailinglist :)
>
> 2010/1/28 Mike Stiehm <mikesti...@gmail.com>
>
> > We run windows 2008 if you linux I can't be of much help :(
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kaspars
> > Sent: Thursday, January 28, 2010 3:37 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates
> >
> > Could you please provide your kernel config? I'm getting interested in
> the
> > non-hi res timer thing, because I have noticed too an increase of load
> > after
> > every tf2 patch and lately players are complaining about inconstant
> > gameplay...
> >
> > 2010/1/28 Mike Stiehm <mikesti...@gmail.com>
> >
> > > I run 375-400 people on a 2 x Quad Xeon's 2.66. If I turned on his res
> > > timer
> > > I would be in the 200 range I have done a lot of testing on this when I
> > > first setup. On and off you can't tell in game but the CPU hit is
> insane!
> > >
> > > -----Original Message-----
> > > From: Nephyrin Zey [mailto:nephy...@doublezen.net]
> > > Sent: Wednesday, January 27, 2010 7:18 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Cc: Mike Stiehm
> > > Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates
> > >
> > > I haven't extensively tested non-hires kernels or stable lower FPS
> > > configurations, but I wouldn't think so; It allows you to set dynamic
> > > tic and very low kernel resolution without getting wildly inaccurate
> > > sleeps. Without hi res timers, sleep can only wakeup as fast as the
> > > kernel resolution, meaning you'd need 1000hz to get the high fps
> > > everyone craves so much. If you hook the sleep() events on the main
> loop
> > > and make the engine sleep more/longer, you dont get much CPU savings
> for
> > > the performance hit. (see: windows boosted vs non-boosted). You're just
> > > generating 1000hz interupts when they're not necessary, rather than
> > > simply sleeping as desired and waking up as desired, generally using
> tsc
> > > or hpet. I'll add it to my experimentation list though
> > >
> > > On 01/27/2010 03:24 PM, Mike Stiehm wrote:
> > > > We don't use a high res timer no need for it.
> > > >
> > > > Just a waste of CPU power if you ask me.
> > > >
> > > > -----Original Message-----
> > > > From: hlds-boun...@list.valvesoftware.com
> > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike
> > > O'Laughlen
> > > > Sent: Wednesday, January 27, 2010 5:05 PM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] Changes in Dedicated Server Capacity After
> Updates
> > > >
> > > > Wouldn't high res timers increase CPU utilization?
> > > >
> > > > On Wed, Jan 27, 2010 at 4:55 PM, Mike Stiehm<mikesti...@gmail.com>
> > >  wrote:
> > > >
> > > >
> > > >> No changes that I can see we handle 375+ and seems to be just as it
> > > always
> > > >> was.
> > > >>
> > > >> -----Original Message-----
> > > >> From: hlds-boun...@list.valvesoftware.com
> > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Terry
> > > Robinson
> > > >> Sent: Wednesday, January 27, 2010 12:32 PM
> > > >> To: hlds@list.valvesoftware.com
> > > >> Subject: [hlds] Changes in Dedicated Server Capacity After Updates
> > > >>
> > > >> Through September our dedicated server seemed capable of handling
> 150+
> > > >> people TF2 participants without pegging the processor but after the
> > WAR
> > > >> update, 90 people seems to put the processor at 95+% uage.  Have
> > recent
> > > >> updates causes changes in anyone else's server resource consumption?
> > Are
> > > >> there optimizations available that don't exist out of the box to
> > > maintain
> > > >> server capacity?
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >>
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to