What's your uptime looking like?

Kyle.

On Mon, Sep 20, 2010 at 9:13 AM,  <[email protected]> wrote:
>
> Not a single crash here
>
> Linux build with lots of player connections
>
> SourceMod Version Information:
>             SourceMod Version: 1.3.2
>             SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.2)
>             SourcePawn API: v1 = 4, v2 = 3
>             Compiled on: Apr 29 2010 23:22:19
>             Build ID: 2953:2eacf9c0ba16
>
>
> Metamod:Source version 1.8.1-dev
>         Build ID: 702:b21cf03c429a-dev
>         Loaded As: Valve Server Plugin
>         Compiled on: Apr 29 2010
>         Plugin interface version: 15:14
>         SourceHook version: 5:5
>
>
>
> On Sun, 19 Sep 2010 20:02:32 -0400, Allan Button <[email protected]>
> wrote:
>> I believe it has something to do with stats collection. Look at the past
>> couple updates. They all fix some mysterious stats collection process.
>>
>> Allan
>>
>> Sent from my iPad
>>
>> On Sep 19, 2010, at 7:21 PM, "ics" <[email protected]> wrote:
>>
>>> It can be a vac issue too but most likely this is related to trading
> for
>>> tf2 if you have been following the game development and changes in
>>> steam(backend). What i've read, steam lacked some things that were not
>>> there and they had to implement them in order to get trading working
> for
>>> items. Rumour also say that the trading is not an ingame feature in the
>>> way that crafting is. So, thus the steam changes and i'm pretty sure
> this
>>> feature is a demo of some upcoming steamworks addition that developers
>>> can add to their games.
>>>
>>> Either this is somewhat still broken or it's related vo vac and fake
> vac
>>> bans that apparently arebeing able to put maliciously for players by
> the
>>> idiots out there exploiting the system. Person isn't really banned but
>>> the game thinks he is and player cannot get on any server. I also know
>>> they are looking into applying a fix to the matter.
>>>
>>> Went a bit off topic, sorry.
>>>
>>> -ics
>>>
>>> ----- Alkuperäinen viesti -----
>>>> Valve anticheat is not the problem. It is an independent system. All
>>>> your
>>>> server needs to do is check if a connecting user is banned when you
> run
>>>> secure.
>>>>
>>>> VAC is a clientaide anticheat. If my email did not make it to list,
>>>> attaching MDMP files is much more useful than troubleshooting in this
>>>> manner.
>>>>
>>>> On Sep 19, 2010 5:40 PM, "Justin" <[email protected]> wrote:
>>>>
>>>>    There are UPS's that need to do a self-test every few hours?
>>>>
>>>>
>>>>
>>>> On 9/19/2010 4:57 PM, Mike Fleener wrote:
>>>>>
>>>>> Do they share the same VAC/servers or are they split...
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