We think we have this fixed now. The gameservers were getting into a state 
where restarting part of the Steam service would cause them to crash. In fact, 
the second crash on Sunday morning (10:58am PDT) was caused by pushing the fix 
live. We restarted that part of Steam this morning at 10:40am PDT and there 
were no reports of servers crashing en mass around that time, so we should be 
good.

>From this point forward, if you see any more instances of many servers 
>crashing at once, please send me callstacks or crash dump files and I'll take 
>a look.


Joe Ludwig
[email protected]
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