As always, even if it's 'Valve time', just a simple email saying it's being worked on will go a long way.
Thanks, Kyle. On Mon, Sep 20, 2010 at 3:09 PM, Lambda <[email protected]> wrote: > Many thanks, this was driving me crazy.. but as Steven have pointed out, it > would be nice if in the future Valve says anything about any possible issue, > mainly to know if they're aware of it. > > 2010/9/20 Jake Eisenman <[email protected]> > >> Thanks for the update! We appreciate it. >> >> TehZomB >> W: www.tehzomb.us >> E: [email protected] >> >> On 9/20/2010 4:56 PM, Joe Ludwig wrote: >> > We think we have this fixed now. The gameservers were getting into a >> state where restarting part of the Steam service would cause them to crash. >> In fact, the second crash on Sunday morning (10:58am PDT) was caused by >> pushing the fix live. We restarted that part of Steam this morning at >> 10:40am PDT and there were no reports of servers crashing en mass around >> that time, so we should be good. >> > >> > From this point forward, if you see any more instances of many servers >> crashing at once, please send me callstacks or crash dump files and I'll >> take a look. >> > >> > >> > Joe Ludwig >> > [email protected] >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

