Was just about to say that. Especially between *two* servers. On Sep 6, 2011 5:53 PM, "J M" <[email protected]> wrote: > 65 GB is not a lot per month... > > On Tue, Sep 6, 2011 at 8:21 PM, Admin <[email protected] >wrote: > >> >> >> I have two servers running CS:S (Windows Server) and when players switch >> between the game servers, they are forced to download sounds/models/etc that >> they have already downloaded previously. This seems to happen whenever a >> player switches between sv_pure 1 servers with different whitelists. >> >> The cost on bandwidth is getting ridiculous. I will give you an example. >> 65GB bandwidth shared between two 32 slot servers in one month that are >> never full (MAX 15 - 18 players). >> >> Has anyone else come across this issue? I have read this on the steam >> forums also and at AlliedModders and quite a few other sites with no answers >> in sight. just frustrations >> >> >> >> I apologise if this has been passed before but I am fairly new to these >> lists. >> >> >> >> Thanks for any comments. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >>
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