Was just about to say that. Especially between *two* servers.
On Sep 6, 2011 5:53 PM, "J M" <[email protected]> wrote:
> 65 GB is not a lot per month...
>
> On Tue, Sep 6, 2011 at 8:21 PM, Admin <[email protected]
>wrote:
>
>>
>>
>> I have two servers running CS:S (Windows Server) and when players switch
>> between the game servers, they are forced to download sounds/models/etc
that
>> they have already downloaded previously. This seems to happen whenever a
>> player switches between sv_pure 1 servers with different whitelists.
>>
>> The cost on bandwidth is getting ridiculous. I will give you an example.
>> 65GB bandwidth shared between two 32 slot servers in one month that are
>> never full (MAX 15 - 18 players).
>>
>> Has anyone else come across this issue? I have read this on the steam
>> forums also and at AlliedModders and quite a few other sites with no
answers
>> in sight. just frustrations
>>
>>
>>
>> I apologise if this has been passed before but I am fairly new to these
>> lists.
>>
>>
>>
>> Thanks for any comments.
>>
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