65 GB is not a lot per month...

On Tue, Sep 6, 2011 at 8:21 PM, Admin <[email protected]>wrote:

>
>
> I have two servers running CS:S (Windows Server) and when players switch
> between the game servers, they are forced to download sounds/models/etc that
> they have already downloaded previously. This seems to happen whenever a
> player switches between sv_pure 1 servers with different whitelists.
>
> The cost on bandwidth is getting ridiculous. I will give you an example.
> 65GB bandwidth shared between two 32 slot servers in one month that are
> never full (MAX 15 - 18 players).
>
> Has anyone else come across this issue? I have read this on the steam
> forums also and at AlliedModders and quite a few other sites with no answers
> in sight. just frustrations
>
>
>
> I apologise if this has been passed before but I am fairly new to these
> lists.
>
>
>
> Thanks for any comments.
>
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