Yes, sorry if I'm not up to date on exactly which third-party software does 
what. We don't run those on our own servers, and I haven't kept track of what 
all the plugins are up to these days.

The only thing that I can confidently say is that a vanilla TF2 server, with no 
plugins or helper programs, should now be at least as responsive as any 
previous TF2 server would have been with plugins and helpers.

-h

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of John
Sent: Monday, October 17, 2011 1:15 PM
To: [email protected]
Subject: Re: [hlds] Max FPS

Henry is talking about plugins and other software that mucks with sleep 
calls, I believe.

Orangebox automatically enables the multimedia timer as part of its own 
operation (and has done so for a couple of months at least), requesting 
the highest (1ms) resolution, so no external software is necessary to 
enable it; however, it will not hurt to run other applications that also 
enable and use the timer. UE3 and Q3-based games (including CoD) do not 
request a lower resolution than 1ms, but if they did, that wouldn't 
hurt, either, because Windows would just use the higher resolution 
internally and approximate the lower resolution for only those applications.

On Windows, enabling HPET would be best with the new engine update, 
since it will result in less jitter. This is because Windows actually 
uses a 2ms resolution without HPET enabled, and 1ms with it enabled. 
Windows does not support a higher timer resolution than 1ms, unlike 
modern Linux kernels.

-John

On 10/17/2011 12:47 PM, Brandon R. Miller wrote:
> Hmm, well that's no good. What about programs or bios settings that 
> cause the high resolution timer to be lower than expected?
>
> Unreal 3 engine does this
> COD engine does this
> Multiple other engines do this as well
>
> Also I believe that even Windows 2008 with HPET enabled in the bios 
> will have the same effect. Are srcds servers going to run badly if 
> HPET is enabled or other softwares are installed that cause the high 
> resolution timer to be 0.997ms?
>
> - Bran
>
> On 10/17/2011 1:44 PM, Henry Goffin wrote:
>> Oh. I kind of assumed that people wouldn't still be running those 
>> "FPS boost" hacks now. I'm sure that they interact terribly with the 
>> new timing code. Please get rid of those. We probably should have 
>> called that out in the update notice.
>>
>> On Oct 17, 2011, at 11:21 AM, 
>> "[email protected]"<[email protected]>  wrote:
>>
>>> This maybe useful to some people.
>>>
>>> I was running higher FPS servers (500 fps) 0n my win 2008R2 server 
>>> with sourcefpsbooster running.  After the update I noticed lots of 
>>> lag but once I disabled the fps booster the lag went away.  As there 
>>> is no need for it when the tick/fps is locked at 66.  So maybe that 
>>> will help some of you.  I personally now can't tell a difference.
>>>
>>>
>>> -----Original message-----
>>> From: Dominik Friedrichs [email protected]
>>> Date: Mon, 17 Oct 2011 11:22:06 -0400
>>> To: Half-Life dedicated Win32 server mailing list 
>>> [email protected]
>>> Subject: Re: [hlds] Max FPS
>>>
>>>> I too couldn't care less about the raging nerds who try to squeeze the
>>>> last bit of performance out of their game, even if it gives them an
>>>> unfair advantage over the majority of other players. The game 
>>>> should be
>>>> fun and fair for everyone. Believe it or not, I'm still playing with a
>>>> PC dated 2005 and my client FPS drop below 20 quite often in TF2. I
>>>> highly doubt that anyone would notice any difference in server FPS
>>>> playing from such a machine, and I'm quite happy that Valve levels the
>>>> playing field in this regard. If - for some people - the in-game
>>>> experience isn't smooth enough, I recommend getting a life.
>>>>
>>>> On 2011/10/17 16:54, Drogen Viech wrote:
>>>>> Just one thing - keep going valve, i really appreciate the changes 
>>>>> you
>>>>> guys are doing regarding fps and tickrate! I might even start playing
>>>>> css again because of this :)
>>>>> (Please don't start flaming me for spamming your inboxes, i'm just
>>>>> trying to give valve a heads up instead of raging about locked server
>>>>> side fps sucks :(
>>>>
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