Both! There is a meta mod version, an exe and a windows service version.

Sent from my iPhone 4

On Oct 17, 2011, at 11:47 AM, <[email protected]> wrote:

> Just to clarify, because I don't know the specific product: Is
> sourcefpsbooster an actual server mod, or just one of those programs people
> use in order to make windows use high resolution timers by default?
> 
>> -----Original Message-----
>> From: [email protected] [mailto:hlds-
>> [email protected]] On Behalf Of Henry Goffin
>> Sent: 17 October 2011 19:45
>> To: <[email protected]>; Half-Life dedicated Win32 server
>> mailinglist
>> Cc: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Max FPS
>> 
>> Oh. I kind of assumed that people wouldn't still be running those "FPS
>> boost" hacks now. I'm sure that they interact terribly with the new
>> timing code. Please get rid of those. We probably should have called
>> that out in the update notice.
>> 
>> On Oct 17, 2011, at 11:21 AM, "[email protected]"
>> <[email protected]> wrote:
>> 
>>> This maybe useful to some people.
>>> 
>>> I was running higher FPS servers (500 fps) 0n my win 2008R2 server
>> with sourcefpsbooster running.  After the update I noticed lots of lag
>> but once I disabled the fps booster the lag went away.  As there is no
>> need for it when the tick/fps is locked at 66.  So maybe that will help
>> some of you.  I personally now can't tell a difference.
>>> 
>>> 
>>> -----Original message-----
>>> From: Dominik Friedrichs [email protected]
>>> Date: Mon, 17 Oct 2011 11:22:06 -0400
>>> To: Half-Life dedicated Win32 server mailing list
>> [email protected]
>>> Subject: Re: [hlds] Max FPS
>>> 
>>>> I too couldn't care less about the raging nerds who try to squeeze
>> the
>>>> last bit of performance out of their game, even if it gives them an
>>>> unfair advantage over the majority of other players. The game should
>> be
>>>> fun and fair for everyone. Believe it or not, I'm still playing with
>> a
>>>> PC dated 2005 and my client FPS drop below 20 quite often in TF2. I
>>>> highly doubt that anyone would notice any difference in server FPS
>>>> playing from such a machine, and I'm quite happy that Valve levels
>> the
>>>> playing field in this regard. If - for some people - the in-game
>>>> experience isn't smooth enough, I recommend getting a life.
>>>> 
>>>> On 2011/10/17 16:54, Drogen Viech wrote:
>>>>> Just one thing - keep going valve, i really appreciate the changes
>> you
>>>>> guys are doing regarding fps and tickrate! I might even start
>> playing
>>>>> css again because of this :)
>>>>> (Please don't start flaming me for spamming your inboxes, i'm just
>>>>> trying to give valve a heads up instead of raging about locked
>> server
>>>>> side fps sucks :(
>>>> 
>>>> 
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> 
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