Actually, I've just read Brandon's message; it looks like I'm spouting out-of-date information. Never mind ;)
> -----Original Message----- > From: [email protected] [mailto:hlds- > [email protected]] On Behalf Of [email protected] > Sent: 17 October 2011 21:28 > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] Max FPS > > You can duplicate the effect of the simplest booster (the kind I was > describing) by running media player in the background; its effect is to > make > the default timer the high-precision multimedia one as opposed to the > coarser-grained standard one. The srcds server on windows doesn't (or > didn't?) seem to specify and leaves it up to windows; by running those > programs, this made the server use the higher-precision timer, which > meant > that higher fps were achievable since with the default timer the server > was > "oversleeping" due to rounding. > > It didn't change the behaviour of the timer or make it sleep for a > deliberately smaller amount of time. > > Even if there's no reason to try to get a higher fps reported, might it > not > be a good idea to make the srcds server use the higher precision timer > by > default anyway? > > > -----Original Message----- > > From: [email protected] [mailto:hlds- > > [email protected]] On Behalf Of Henry Goffin > > Sent: 17 October 2011 21:12 > > To: <[email protected]>; Half-Life dedicated Win32 server mailing > list > > Cc: [email protected] > > Subject: Re: [hlds] Max FPS > > > > We rely on a stable OS timer, but we don't rely on CPU cycle counts > or > > directly query the hardware clock. I don't know if that answers your > > question; I'm not familiar with these setups. We trust that when the > OS > > gives us a high res timer value, that it is correct. I believe that > > modern Windows versions compensate for clock speed changes > > automatically. But please report if you think that you are having > > issues related to variable clock speed. > > > > > > > > On Oct 17, 2011, at 12:48 PM, "Brandon R. Miller" <[email protected]> > > wrote: > > > > > Hmm, well that's no good. What about programs or bios settings that > > cause the high resolution timer to be lower than expected? > > > > > > Unreal 3 engine does this > > > COD engine does this > > > Multiple other engines do this as well > > > > > > Also I believe that even Windows 2008 with HPET enabled in the bios > > will have the same effect. Are srcds servers going to run badly if > HPET > > is enabled or other softwares are installed that cause the high > > resolution timer to be 0.997ms? > > > > > > - Bran > > > > > > On 10/17/2011 1:44 PM, Henry Goffin wrote: > > >> Oh. I kind of assumed that people wouldn't still be running those > > "FPS boost" hacks now. I'm sure that they interact terribly with the > > new timing code. Please get rid of those. We probably should have > > called that out in the update notice. > > >> > > >> On Oct 17, 2011, at 11:21 AM, > > "[email protected]"<[email protected]> wrote: > > >> > > >>> This maybe useful to some people. > > >>> > > >>> I was running higher FPS servers (500 fps) 0n my win 2008R2 > server > > with sourcefpsbooster running. After the update I noticed lots of > lag > > but once I disabled the fps booster the lag went away. As there is > no > > need for it when the tick/fps is locked at 66. So maybe that will > help > > some of you. I personally now can't tell a difference. > > >>> > > >>> > > >>> -----Original message----- > > >>> From: Dominik Friedrichs [email protected] > > >>> Date: Mon, 17 Oct 2011 11:22:06 -0400 > > >>> To: Half-Life dedicated Win32 server mailing list > > [email protected] > > >>> Subject: Re: [hlds] Max FPS > > >>> > > >>>> I too couldn't care less about the raging nerds who try to > squeeze > > the > > >>>> last bit of performance out of their game, even if it gives them > > an > > >>>> unfair advantage over the majority of other players. The game > > should be > > >>>> fun and fair for everyone. Believe it or not, I'm still playing > > with a > > >>>> PC dated 2005 and my client FPS drop below 20 quite often in > TF2. > > I > > >>>> highly doubt that anyone would notice any difference in server > FPS > > >>>> playing from such a machine, and I'm quite happy that Valve > levels > > the > > >>>> playing field in this regard. If - for some people - the in-game > > >>>> experience isn't smooth enough, I recommend getting a life. > > >>>> > > >>>> On 2011/10/17 16:54, Drogen Viech wrote: > > >>>>> Just one thing - keep going valve, i really appreciate the > > changes you > > >>>>> guys are doing regarding fps and tickrate! I might even start > > playing > > >>>>> css again because of this :) > > >>>>> (Please don't start flaming me for spamming your inboxes, i'm > > just > > >>>>> trying to give valve a heads up instead of raging about locked > > server > > >>>>> side fps sucks :( > > >>>> > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

