Cheaters will always find ways to get around the system. The only way you
can make sure you will never get any cheaters is to block all external
connections to your server.

Unfortunately it is the simple reality of gaming. If people can cheat to
win, or to get a rise out of others, they will cheat to win.

VAC is decently effective in a world where people need to purchase the game
when their account gets banned. People think twice about using hack
programs when they're faced with having to pay real money if they get
caught to get back in. While it is not 100% (people that have enough money
to not care) the delay factor was a scare factor for many cheaters, I
remember talking to people that had loaded up a cheat once and joined a
non-vac server being scared that they would be VAC banned for weeks before
they finally calmed down. It also keeps the cheat programmers guessing if
they're actually getting around the detection or not.

But now TF2 is free-to-play. People can create however many accounts they'd
like and cheat all the same, and it might be weeks before their account is
banned. They don't have to buy any games, sure plugins like f2p kickers and
whatnot may work on this, but what about legitimate people not wanting to
use steam for purchases? Unfortunately due to the game going f2p many
servers have decided to oust f2p players completely due to these reasons. A
delayed banning system does not work well in a F2P environment. Make a new
email and account which takes all of 3-5 minutes, and you've got a brand
new hacking account for the next few weeks.

On Mon, Mar 26, 2012 at 1:27 AM, Cameron Munroe
<[email protected]>wrote:

>  "If there is a will, there is a way."
>
>
> On 03/25/2012 10:22 PM, AnAkIn . wrote:
>
> There are some things you just can't find a way around. The game is just
> badly protected.
> Le 26 mars 2012 07:15, "Cameron Munroe" <[email protected]> a
> écrit :
>
>  Part of the reason for the success of SMAC and other anti-cheats is that
> it isn't on all servers. If it was these cheat producers would just find a
> way around it and all of us would be stuck.
>
> On 03/25/2012 09:58 PM, Team BOOM! wrote:
>
>  How sweet would it be to have Kigen and the authors of SMAC work
> directly with Valve to integrate their anticheat features into VAC? If SMAC
> and Kigen’s AC can do it effectively, why not? I’ve been told that Valve is
> already working with the Gungame authors for CS:GO, and  in my opinion,
> dealing with cheaters is the single most frustrating and time-consuming
> part of being a Community Leader, Server Admin and for all the legit
> players who truly want to just play the game. Imagine a world where the
> minute you toggled a cheat, you lost your Steam account forever and the
> Admin never had to lift a finger to make it happen!
>
>
>
> * From: * [email protected] [mailto:
> [email protected] ] *On Behalf Of *ics
> *Sent:* Sunday, March 25, 2012 12:40 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Crit hacking + VAC?
>
>
>
> That 1-3 is an average. Some days there are 2-3 alone, some weeks only 1
> idiot.  There has been 7 this week that have gotten caught automatically,
> 8  by admin on TF2 and CSS together.
>
> I'd really like to get to see some improvement to VAC also to detect these
> cheaters. Not even half are banned after a month of getting caught.
>
> -ics
>
> 25.3.2012 20:25, hlds kirjoitti:
>
> Only 1-3 per week? I would say an average of 2-3 cheaters per day per
> server. This being the ones detected by SMAC or admins, because the real
> number is probably higher. It is incredible how many players have sv_cheats
> set to 1…
>
>
>
> * From: * [email protected] [
> mailto:[email protected]<[email protected]>]
> *On Behalf Of *ics
> *Sent:* Saturday, March 24, 2012 9:38 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Crit hacking + VAC?
>
>
>
> I've also noticed an definite increase on cheaters. Where before f2p i
> used to see 10 cheats for duration of 2 years, now there's 1-3 per week.
>
> You could try SourceMod Anti-Cheat (SMAC). It has automatic functions,
> such as aimbot detection that seems to catch about half of these cheaters
> automatically.
>
> -ics
>
> 24.3.2012 21:05, Rowedahelicon kirjoitti:
>
> Any word on the possible increase of Vac effectivity to wean off f2p
> players? It's not a problem to me, just curious.
> Also, is there a way or source mod anti cheat that stops crit hooking?
> "Hack"
>
> --
> *Matthew (Rowedahelicon) Robinson*
> Web Designer / Artist / Writer
> Website - http://www.rowedahelicon.com/
>
>
>
>
>
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