Which is exactly why VAC needs to be reworked for TF2's needs.

On 26 March 2012 08:21, Cc2iscooL <[email protected]> wrote:

> Cheaters will always find ways to get around the system. The only way you
> can make sure you will never get any cheaters is to block all external
> connections to your server.
>
> Unfortunately it is the simple reality of gaming. If people can cheat to
> win, or to get a rise out of others, they will cheat to win.
>
> VAC is decently effective in a world where people need to purchase the
> game when their account gets banned. People think twice about using hack
> programs when they're faced with having to pay real money if they get
> caught to get back in. While it is not 100% (people that have enough money
> to not care) the delay factor was a scare factor for many cheaters, I
> remember talking to people that had loaded up a cheat once and joined a
> non-vac server being scared that they would be VAC banned for weeks before
> they finally calmed down. It also keeps the cheat programmers guessing if
> they're actually getting around the detection or not.
>
> But now TF2 is free-to-play. People can create however many accounts
> they'd like and cheat all the same, and it might be weeks before their
> account is banned. They don't have to buy any games, sure plugins like f2p
> kickers and whatnot may work on this, but what about legitimate people not
> wanting to use steam for purchases? Unfortunately due to the game going f2p
> many servers have decided to oust f2p players completely due to these
> reasons. A delayed banning system does not work well in a F2P environment.
> Make a new email and account which takes all of 3-5 minutes, and you've got
> a brand new hacking account for the next few weeks.
>
>
> On Mon, Mar 26, 2012 at 1:27 AM, Cameron Munroe <[email protected]
> > wrote:
>
>>  "If there is a will, there is a way."
>>
>>
>> On 03/25/2012 10:22 PM, AnAkIn . wrote:
>>
>> There are some things you just can't find a way around. The game is just
>> badly protected.
>> Le 26 mars 2012 07:15, "Cameron Munroe" <[email protected]> a
>> écrit :
>>
>>  Part of the reason for the success of SMAC and other anti-cheats is that
>> it isn't on all servers. If it was these cheat producers would just find a
>> way around it and all of us would be stuck.
>>
>> On 03/25/2012 09:58 PM, Team BOOM! wrote:
>>
>>  How sweet would it be to have Kigen and the authors of SMAC work
>> directly with Valve to integrate their anticheat features into VAC? If SMAC
>> and Kigen’s AC can do it effectively, why not? I’ve been told that Valve is
>> already working with the Gungame authors for CS:GO, and  in my opinion,
>> dealing with cheaters is the single most frustrating and time-consuming
>> part of being a Community Leader, Server Admin and for all the legit
>> players who truly want to just play the game. Imagine a world where the
>> minute you toggled a cheat, you lost your Steam account forever and the
>> Admin never had to lift a finger to make it happen!
>>
>>
>>
>> * From: * [email protected] [mailto:
>> [email protected] ] *On Behalf Of *ics
>> *Sent:* Sunday, March 25, 2012 12:40 PM
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] Crit hacking + VAC?
>>
>>
>>
>> That 1-3 is an average. Some days there are 2-3 alone, some weeks only 1
>> idiot.  There has been 7 this week that have gotten caught automatically,
>> 8  by admin on TF2 and CSS together.
>>
>> I'd really like to get to see some improvement to VAC also to detect
>> these cheaters. Not even half are banned after a month of getting caught.
>>
>> -ics
>>
>> 25.3.2012 20:25, hlds kirjoitti:
>>
>> Only 1-3 per week? I would say an average of 2-3 cheaters per day per
>> server. This being the ones detected by SMAC or admins, because the real
>> number is probably higher. It is incredible how many players have sv_cheats
>> set to 1…
>>
>>
>>
>> * From: * [email protected] [
>> mailto:[email protected]<[email protected]>]
>> *On Behalf Of *ics
>> *Sent:* Saturday, March 24, 2012 9:38 PM
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] Crit hacking + VAC?
>>
>>
>>
>> I've also noticed an definite increase on cheaters. Where before f2p i
>> used to see 10 cheats for duration of 2 years, now there's 1-3 per week.
>>
>> You could try SourceMod Anti-Cheat (SMAC). It has automatic functions,
>> such as aimbot detection that seems to catch about half of these cheaters
>> automatically.
>>
>> -ics
>>
>> 24.3.2012 21:05, Rowedahelicon kirjoitti:
>>
>> Any word on the possible increase of Vac effectivity to wean off f2p
>> players? It's not a problem to me, just curious.
>> Also, is there a way or source mod anti cheat that stops crit hooking?
>> "Hack"
>>
>> --
>> *Matthew (Rowedahelicon) Robinson*
>> Web Designer / Artist / Writer
>> Website - http://www.rowedahelicon.com/
>>
>>
>>
>>
>>
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