Contact Fletcher directly, or press F7 when in-game.
Kind regards, *Saul Rennison* On 23 July 2012 22:01, Smellyfeetyouhave . <[email protected]>wrote: > Where would we report these servers? Here on the list? > > On Mon, Jul 23, 2012 at 4:13 PM, Fletcher Dunn < > [email protected]> wrote: > >> Actually, if a server bots appear like real players in the server >> browser or in game, we just ban them. We don’t take any action particular >> to quickplay for those types of hacks, it is a global ban. We have banned >> people for this in the past and can certainly do it in the future.**** >> >> ** ** >> >> If anybody wants to gather evidence of a server operator using these >> plugins, we will investigate it. We cannot police things to keep all >> 15,000 servers spotless. But we can follow up on the biggest offenders.* >> *** >> >> ** ** >> >> ** ** >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *ics >> *Sent:* Monday, July 23, 2012 12:47 PM >> >> *To:* Half-Life dedicated Win32 server mailing list >> *Subject:* Re: [hlds] New quickplay is in the real Team Fortress, not TF >> beta**** >> >> ** ** >> >> I guess i should elaborate before someone says something. With >> fakeplayers, i mean the plugin that lies to players that there are players >> on the server. I do not mean mask bots as faked players etc, faking tags >> and such. No, i don't use that plugin but some people do and it is allowed >> since they aren't getting boot from quickplay. >> >> -ics >> >> 23.7.2012 22:44, ics kirjoitti:**** >> >> Sounds, models, decals whatever are fine. Also fakeplayers are fine and >> plugins and addons that do not rapidly change the game or affect in it at >> all. There is a thin line that is allowed and what is not. >> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 >> >> -ics >> >> 23.7.2012 22:13, HyperionGaming.org Admin kirjoitti:**** >> >> Hello, **** >> >> ** ** >> >> I just tried forcing the quickplay beta on my computer to test the >> system. It sent me to a UK based TF2 server (I'm in CA; I'm guessing the >> quickplay beta server pool is so small that's why it sent me there), and I >> had to download a whole bunch of sound files (at least 30), which I'm >> guessing are used to play random sounds in-game or at round end. Is Valve >> OK with that? I was under the impression that a server labelled Quickplay >> had to be as Vanilla as possible, including not having to download extra >> sound/models. **** >> >> ** ** >> >> I'm not saying it shouldn't be allowed, I'm just curious since it's >> probably a bit strange for new TF2 players (we get so many new-ish players >> that are amazed there's a Respawn Timer in TF2 Payload mode.) (Maybe the >> current quickplay already works like this? I admit I don't use it at all). >> **** >> >> ** ** >> >> Thanks.**** >> >> HG**** >> >> ** ** >> >> On Mon, Jul 23, 2012 at 11:18 AM, Devin O'Malley <[email protected]> >> wrote:**** >> >> Thank you, I had a moment of stupidity. Sorry about that. ** ** >> >> ** ** >> >> On Mon, Jul 23, 2012 at 3:16 PM, Ross Bemrose <[email protected]> wrote: >> **** >> >> One is a server cvar and the other is a client cvar... ** ** >> >> >> >> On 7/23/2012 2:15 PM, Devin O'Malley wrote:**** >> >> What is the difference, rather.**** >> >> On Mon, Jul 23, 2012 at 3:15 PM, Devin O'Malley <[email protected]> >> wrote:**** >> >> That is the difference between that one and tf_mm_servermode? **** >> >> ** ** >> >> On Mon, Jul 23, 2012 at 3:12 PM, Fletcher Dunn < >> [email protected]> wrote:**** >> >> Since the weekend went without any significant problems, we're going to >> increase the percentage of people who are asked if they want to participate >> to 100 soon. Also, we'll increase the number of players needed to seed a >> server, since the player pool will be a bit bigger. (It's really low right >> now.) >> >> In the meantime, you can set the client convar >> >> tf_quickplay_beta_preference = 1 >> >> to force into the beta.**** >> >> >> -----Original Message----- >> From: Michael Tharp [mailto:[email protected]] >> Sent: Monday, July 23, 2012 11:05 AM >> To: Half-Life dedicated Win32 server mailing list >> Cc: Fletcher Dunn >> Subject: Re: [hlds] New quickplay is in the real Team Fortress, not TF >> beta >> >> On 07/23/2012 12:41 PM, Fletcher Dunn wrote: >> > Correct. Shipping this particular feature to beta would not get us >> > the type of testing we need. So we ship it as a beta feature. If >> > it's broken, server operators and users can opt out, and we can >> > quickly turn down the percentage of people who get prompted "do you >> > want to participate" to zero. >> >> Hey Fletch, >> >> Is there a way to opt in to the client side of this feature? It sounds >> very interesting and solves the #1 problem I had with quickplay, which is >> that it punishes servers that are already empty except when there's a >> supply shortage (e.g. immediately after an update). I'd like to play with >> it, but it seems like right now only a few randomly-chosen players get the >> golden ticket. My #2 issue is that there's no love for nocrits, but >> hopefully a lobby system will pave the way to having more knobs for players >> to tweak. >> >> Sorry if this was already answered elsewhere, I'm discarding mail not >> from Valve employees because the signal-to-noise ratio is regrettably low. >> >> -- m. tharp >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> >> ** ** >> >> >> >> >> **** >> >> _______________________________________________**** >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:**** >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> >> ** ** >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> >> ** ** >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> >> >> >> **** >> >> ** ** >> >> -- >> *Plasma* **** >> >> HyperionGaming.org Admin <http://www.hyperiongaming.org>**** >> >> ** ** >> >> >> >> >> **** >> >> _______________________________________________**** >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:**** >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> >> >> >> >> >> **** >> >> _______________________________________________**** >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit:**** >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> >> ** ** >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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