I knew about the in game reporting system I've just never used it so I
wasn't sure what I could put in it.

On Mon, Jul 23, 2012 at 5:16 PM, Saul Rennison <[email protected]> wrote:
> Contact Fletcher directly, or press F7 when in-game.
>
>
> Kind regards,
> Saul Rennison
>
>
>
> On 23 July 2012 22:01, Smellyfeetyouhave . <[email protected]>
> wrote:
>>
>> Where would we report these servers?  Here on the list?
>>
>> On Mon, Jul 23, 2012 at 4:13 PM, Fletcher Dunn
>> <[email protected]> wrote:
>>>
>>> Actually, if a server bots appear like real players in the server browser
>>> or in game, we just ban them.  We don’t take any action particular to
>>> quickplay for those types of hacks, it is a global ban.  We have banned
>>> people for this in the past and can certainly do it in the future.
>>>
>>>
>>>
>>> If anybody wants to gather evidence of a server operator using these
>>> plugins, we will investigate it.  We cannot police things to keep all 15,000
>>> servers spotless.  But we can follow up on the biggest offenders.
>>>
>>>
>>>
>>>
>>>
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of ics
>>> Sent: Monday, July 23, 2012 12:47 PM
>>>
>>>
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] New quickplay is in the real Team Fortress, not TF
>>> beta
>>>
>>>
>>>
>>> I guess i should elaborate before someone says something. With
>>> fakeplayers, i mean the plugin that lies to players that there are players
>>> on the server. I do not mean mask bots as faked players etc, faking tags and
>>> such. No, i don't use that plugin but some people do and it is allowed since
>>> they aren't getting boot from quickplay.
>>>
>>> -ics
>>>
>>> 23.7.2012 22:44, ics kirjoitti:
>>>
>>> Sounds, models, decals whatever are fine. Also fakeplayers are fine and
>>> plugins and addons that do not rapidly change the game or affect in it at
>>> all. There is a thin line that is allowed and what is not.
>>> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
>>>
>>> -ics
>>>
>>> 23.7.2012 22:13, HyperionGaming.org Admin kirjoitti:
>>>
>>> Hello,
>>>
>>>
>>>
>>> I just tried forcing the quickplay beta on my computer to test the
>>> system. It sent me to a UK based TF2 server (I'm in CA; I'm guessing the
>>> quickplay beta server pool is so small that's why it sent me there), and I
>>> had to download a whole bunch of sound files (at least 30), which I'm
>>> guessing are used to play random sounds in-game or at round end. Is Valve OK
>>> with that? I was under the impression that a server labelled Quickplay had
>>> to be as Vanilla as possible, including not having to download extra
>>> sound/models.
>>>
>>>
>>>
>>> I'm not saying it shouldn't be allowed, I'm just curious since it's
>>> probably a bit strange for new TF2 players (we get so many new-ish players
>>> that are amazed there's a Respawn Timer in TF2 Payload mode.) (Maybe the
>>> current quickplay already works like this? I admit I don't use it at all).
>>>
>>>
>>>
>>> Thanks.
>>>
>>> HG
>>>
>>>
>>>
>>> On Mon, Jul 23, 2012 at 11:18 AM, Devin O'Malley <[email protected]>
>>> wrote:
>>>
>>> Thank you, I had a moment of stupidity. Sorry about that.
>>>
>>>
>>>
>>> On Mon, Jul 23, 2012 at 3:16 PM, Ross Bemrose <[email protected]> wrote:
>>>
>>> One is a server cvar and the other is a client cvar...
>>>
>>>
>>>
>>> On 7/23/2012 2:15 PM, Devin O'Malley wrote:
>>>
>>> What is the difference, rather.
>>>
>>> On Mon, Jul 23, 2012 at 3:15 PM, Devin O'Malley <[email protected]>
>>> wrote:
>>>
>>> That is the difference between that one and tf_mm_servermode?
>>>
>>>
>>>
>>> On Mon, Jul 23, 2012 at 3:12 PM, Fletcher Dunn
>>> <[email protected]> wrote:
>>>
>>> Since the weekend went without any significant problems, we're going to
>>> increase the percentage of people who are asked if they want to participate
>>> to 100 soon.  Also, we'll increase the number of players needed to seed a
>>> server, since the player pool will be a bit bigger.  (It's really low right
>>> now.)
>>>
>>> In the meantime, you can set the client convar
>>>
>>> tf_quickplay_beta_preference = 1
>>>
>>> to force into the beta.
>>>
>>>
>>> -----Original Message-----
>>> From: Michael Tharp [mailto:[email protected]]
>>> Sent: Monday, July 23, 2012 11:05 AM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Cc: Fletcher Dunn
>>> Subject: Re: [hlds] New quickplay is in the real Team Fortress, not TF
>>> beta
>>>
>>> On 07/23/2012 12:41 PM, Fletcher Dunn wrote:
>>> > Correct.  Shipping this particular feature to beta would not get us
>>> > the type of testing we need.  So we ship it as a beta feature.  If
>>> > it's broken, server operators and users can opt out, and we can
>>> > quickly turn down the percentage of people who get prompted "do you
>>> > want to participate" to zero.
>>>
>>> Hey Fletch,
>>>
>>> Is there a way to opt in to the client side of this feature? It sounds
>>> very interesting and solves the #1 problem I had with quickplay, which is
>>> that it punishes servers that are already empty except when there's a supply
>>> shortage (e.g. immediately after an update). I'd like to play with it, but
>>> it seems like right now only a few randomly-chosen players get the golden
>>> ticket. My #2 issue is that there's no love for nocrits, but hopefully a
>>> lobby system will pave the way to having more knobs for players to tweak.
>>>
>>> Sorry if this was already answered elsewhere, I'm discarding mail not
>>> from Valve employees because the signal-to-noise ratio is regrettably low.
>>>
>>> -- m. tharp
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>>
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>>
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>
>>>
>>>
>>> --
>>> Plasma
>>>
>>> HyperionGaming.org Admin
>>>
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>>
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>>
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>>
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>>
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to