You can press f7 while on that server to make a abuse report or propably directly contact someone at Valve, like Fletcher.

Yes, i was aware that if bots appear like real players, it isn't tolerated but i ment the plugin that just makes server look like 22/24 players. Then once you connect and go ingame, those people are all in spec mode. That wasn't previously bannable.

-ics

24.7.2012 0:01, Smellyfeetyouhave . kirjoitti:
Where would we report these servers?  Here on the list?

On Mon, Jul 23, 2012 at 4:13 PM, Fletcher Dunn <[email protected] <mailto:[email protected]>> wrote:

    Actually, if a server bots appear like real players in the server
    browser or in game, we just ban them.  We don't take any action
    particular to quickplay for those types of hacks, it is a global
    ban.  We have banned people for this in the past and can certainly
    do it in the future.

    If anybody wants to gather evidence of a server operator using
    these plugins, we will investigate it.  We cannot police things to
    keep all 15,000 servers spotless.  But we can follow up on the
    biggest offenders.

    *From:*[email protected]
    <mailto:[email protected]>
    [mailto:[email protected]
    <mailto:[email protected]>] *On Behalf Of *ics
    *Sent:* Monday, July 23, 2012 12:47 PM


    *To:* Half-Life dedicated Win32 server mailing list
    *Subject:* Re: [hlds] New quickplay is in the real Team Fortress,
    not TF beta

    I guess i should elaborate before someone says something. With
    fakeplayers, i mean the plugin that lies to players that there are
    players on the server. I do not mean mask bots as faked players
    etc, faking tags and such. No, i don't use that plugin but some
    people do and it is allowed since they aren't getting boot from
    quickplay.

    -ics

    23.7.2012 22:44, ics kirjoitti:

        Sounds, models, decals whatever are fine. Also fakeplayers are
        fine and plugins and addons that do not rapidly change the
        game or affect in it at all. There is a thin line that is
        allowed and what is not.
        https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513

        -ics

        23.7.2012 22:13, HyperionGaming.org Admin kirjoitti:

            Hello,

            I just tried forcing the quickplay beta on my computer to
            test the system. It sent me to a UK based TF2 server (I'm
            in CA; I'm guessing the quickplay beta server pool is so
            small that's why it sent me there), and I had to download
            a whole bunch of sound files (at least 30), which I'm
            guessing are used to play random sounds in-game or at
            round end. Is Valve OK with that? I was under the
            impression that a server labelled Quickplay had to be as
            Vanilla as possible, including not having to download
            extra sound/models.

            I'm not saying it shouldn't be allowed, I'm just curious
            since it's probably a bit strange for new TF2 players (we
            get so many new-ish players that are amazed there's a
            Respawn Timer in TF2 Payload mode.) (Maybe the current
            quickplay already works like this? I admit I don't use it
            at all).

            Thanks.

            HG

            On Mon, Jul 23, 2012 at 11:18 AM, Devin O'Malley
            <[email protected] <mailto:[email protected]>> wrote:

            Thank you, I had a moment of stupidity. Sorry about that.

            On Mon, Jul 23, 2012 at 3:16 PM, Ross Bemrose
            <[email protected] <mailto:[email protected]>> wrote:

            One is a server cvar and the other is a client cvar...



            On 7/23/2012 2:15 PM, Devin O'Malley wrote:

                What is the difference, rather.

                On Mon, Jul 23, 2012 at 3:15 PM, Devin O'Malley
                <[email protected] <mailto:[email protected]>>
                wrote:

                That is the difference between that one and
                tf_mm_servermode?

                On Mon, Jul 23, 2012 at 3:12 PM, Fletcher Dunn
                <[email protected]
                <mailto:[email protected]>> wrote:

                Since the weekend went without any significant
                problems, we're going to increase the percentage of
                people who are asked if they want to participate to
                100 soon.  Also, we'll increase the number of players
                needed to seed a server, since the player pool will be
                a bit bigger.  (It's really low right now.)

                In the meantime, you can set the client convar

                tf_quickplay_beta_preference = 1

                to force into the beta.


                -----Original Message-----
                From: Michael Tharp [mailto:[email protected]
                <mailto:[email protected]>]
                Sent: Monday, July 23, 2012 11:05 AM
                To: Half-Life dedicated Win32 server mailing list
                Cc: Fletcher Dunn
                Subject: Re: [hlds] New quickplay is in the real Team
                Fortress, not TF beta

                On 07/23/2012 12:41 PM, Fletcher Dunn wrote:
                > Correct.  Shipping this particular feature to beta
                would not get us
                > the type of testing we need.  So we ship it as a
                beta feature.  If
                > it's broken, server operators and users can opt out,
                and we can
                > quickly turn down the percentage of people who get
                prompted "do you
                > want to participate" to zero.

                Hey Fletch,

                Is there a way to opt in to the client side of this
                feature? It sounds very interesting and solves the #1
                problem I had with quickplay, which is that it
                punishes servers that are already empty except when
                there's a supply shortage (e.g. immediately after an
                update). I'd like to play with it, but it seems like
                right now only a few randomly-chosen players get the
                golden ticket. My #2 issue is that there's no love for
                nocrits, but hopefully a lobby system will pave the
                way to having more knobs for players to tweak.

                Sorry if this was already answered elsewhere, I'm
                discarding mail not from Valve employees because the
                signal-to-noise ratio is regrettably low.

                -- m. tharp

                _______________________________________________
                To unsubscribe, edit your list preferences, or view
                the list archives, please visit:
                https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds




                _______________________________________________

                To unsubscribe, edit your list preferences, or view the list 
archives, please visit:

                https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


            _______________________________________________
            To unsubscribe, edit your list preferences, or view the
            list archives, please visit:
            https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


            _______________________________________________
            To unsubscribe, edit your list preferences, or view the
            list archives, please visit:
            https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds



-- */Plasma/*

            HyperionGaming.org Admin <http://www.hyperiongaming.org>




            _______________________________________________

            To unsubscribe, edit your list preferences, or view the list 
archives, please visit:

            https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds





        _______________________________________________

        To unsubscribe, edit your list preferences, or view the list archives, 
please visit:

        https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


    _______________________________________________
    To unsubscribe, edit your list preferences, or view the list
    archives, please visit:
    https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to