FYI, since the minor update last night that fixed the tf_mm_strict
cvar, I don't have any issues at all with my MvM server anymore. I'm
running a vanilla server with no mods or plugins whatsoever. Some of
the cvars I'm using:

tf_mm_strict 0
tf_mm_servermode 2
maxplayers 32
sv_visiblemaxplayers -1 (the default)

It is visible in the serverbrowsers and accepts direct connections to
it, but it's been fully pupulated with quickplay traffic all night as
I could tell from the logs this morning.

I hope you people can get everything in working order again soon.


On Sat, Aug 18, 2012 at 4:21 PM, Martin Weltchek
<[email protected]> wrote:
> I like how well we are treated by Valve! I wished more company's would
> be this professional! I doubt EA has anything like this... I could be
> wrong... Anyways as long as Valve's Developers are listening to us I
> am always eager to maintain and update! I know these updates can be a
> real killer especially if you have a lot of servers but in a way it
> gives us little guys some love so we can get some traffic too while
> your updating a ton of servers...
>
> Just my two cents...
>
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-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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