FYI, since the minor update last night that fixed the tf_mm_strict cvar, I don't have any issues at all with my MvM server anymore. I'm running a vanilla server with no mods or plugins whatsoever. Some of the cvars I'm using:
tf_mm_strict 0 tf_mm_servermode 2 maxplayers 32 sv_visiblemaxplayers -1 (the default) It is visible in the serverbrowsers and accepts direct connections to it, but it's been fully pupulated with quickplay traffic all night as I could tell from the logs this morning. I hope you people can get everything in working order again soon. On Sat, Aug 18, 2012 at 4:21 PM, Martin Weltchek <[email protected]> wrote: > I like how well we are treated by Valve! I wished more company's would > be this professional! I doubt EA has anything like this... I could be > wrong... Anyways as long as Valve's Developers are listening to us I > am always eager to maintain and update! I know these updates can be a > real killer especially if you have a lot of servers but in a way it > gives us little guys some love so we can get some traffic too while > your updating a ton of servers... > > Just my two cents... > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

